bzgeb / MinimalFSMLinks
A Minimal FSM in C# that I use in Unity
☆48Updated 4 years ago
Alternatives and similar repositories for MinimalFSM
Users that are interested in MinimalFSM are comparing it to the libraries listed below
Sorting:
- A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to h…☆65Updated 5 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago
- An example of a simple UI rays shader.☆56Updated 6 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆64Updated last month
- Developer Console for Unity☆36Updated last year
- Weighted random selector for Unity.☆97Updated 2 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆57Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆74Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆53Updated this week
- procedural shapes for Unity UI☆51Updated 3 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 5 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Game Development Extensions☆76Updated last year
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆92Updated last year
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- A micro-framework to manage unique IDs in scenes with Unity☆37Updated 6 months ago
- Tools to make Unity3D UI connections better.☆50Updated 7 months ago
- Unity editor extension to show component icons in the Hierarchy.☆70Updated 4 months ago
- Editor extension for quick scene switching.☆67Updated last year
- Signals for Unity3D☆61Updated last year
- An interactive runtime console for unity available as package☆77Updated 3 years ago
- Auto recompile the editor without the need to ALT+TAB back into the Unity.☆26Updated 2 years ago