JimmyCushnie / ui-shapes-kit_jimmyforkLinks
procedural shapes for Unity UI
☆52Updated 4 years ago
Alternatives and similar repositories for ui-shapes-kit_jimmyfork
Users that are interested in ui-shapes-kit_jimmyfork are comparing it to the libraries listed below
Sorting:
- ☆91Updated 5 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆77Updated last year
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆103Updated 3 years ago
- A node for Shader Graph that allows you to create custom decals.☆68Updated 5 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 11 months ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 9 months ago
- A collection of property and decorator drawers for Unity☆81Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆112Updated 7 months ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆99Updated last year
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- Collection of Unity editor helpers to boost productivity.☆69Updated 3 years ago
- Dropdown for ScriptableObjects☆46Updated 3 years ago
- An asset reference finder for asset heavy projects☆45Updated 5 years ago
- Unity editor extension to bookmark scene views.☆106Updated 3 months ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last year
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 4 years ago
- Simple mesh exploder☆111Updated 3 years ago
- Create a runtime menu system with buttons and windows for debugging in one line of code.☆81Updated 4 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.☆48Updated last year
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 4 years ago
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- Low resolution effect for Unity URP PPv3☆82Updated 5 years ago