OndrejPetrzilka / EntityComponentInspector
Package for implementing custom entity component inspectors.
☆16Updated 2 years ago
Alternatives and similar repositories for EntityComponentInspector:
Users that are interested in EntityComponentInspector are comparing it to the libraries listed below
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆27Updated 4 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 5 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆51Updated 4 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- Simple Octree for Unity with Job System☆26Updated 3 years ago
- Burst Compatible Linq Implementations☆23Updated 5 months ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 6 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Just a set of easy to use extensions mostly for Unity DOTS☆15Updated 2 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 3 years ago
- Burst compatible miscellaneous math related utility functions.☆26Updated 2 years ago
- ☆9Updated 3 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated last year
- Extending DOTS☆60Updated 3 years ago
- Burst-compatible Delegates☆15Updated 2 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Updated 5 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated 2 years ago
- ☆26Updated last year
- Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).☆16Updated 4 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 2 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 4 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- A noise visualizer and editor in Unity3D☆22Updated 3 years ago
- ☆17Updated 5 years ago