OGRECave / btogre
Now in the main repository as Component
☆14Updated 3 years ago
Alternatives and similar repositories for btogre:
Users that are interested in btogre are comparing it to the libraries listed below
- High Level Material Shader editor☆78Updated 6 years ago
- feature-rich ParticleFX alternative☆27Updated 9 months ago
- Paged Geometry is a component for rendering of dense vegetation☆23Updated 3 months ago
- Samples for the Edyn physics engine.☆36Updated 2 months ago
- Packaged ogre-next dependencies' sources with a convenient CMake build system.☆33Updated 2 months ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆75Updated last week
- Integration of VulkanSceneGraph with ImGui☆48Updated 2 weeks ago
- Now in the main repository as Plugin☆29Updated 4 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆74Updated 2 months ago
- OpenGL Renderer w/ FrameGraph☆82Updated last year
- entity component system framework☆42Updated 10 months ago
- Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE☆98Updated 6 months ago
- Simple job system using standard C++☆66Updated 3 years ago
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆154Updated this week
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆68Updated this week
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆31Updated 4 years ago
- OpenGL 4 PBR engine☆27Updated 5 years ago
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆64Updated 3 months ago
- procedural geometry for Ogre3D☆42Updated last year
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- Next-gen general purpose game engine written in modern C++☆59Updated last month
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆144Updated 2 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆49Updated 3 weeks ago
- A Vulkan rendergraph based renderer, with a node based editor.☆22Updated last year
- ☆41Updated 4 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆86Updated 2 years ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆52Updated 2 weeks ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆80Updated 8 months ago
- A voxel cone traced realtime Global Illumination rendering engine in dx12, wip☆54Updated 3 years ago
- Forward plus rendering using Vulkan☆31Updated 8 years ago