OGRECave / scapeLinks
Scape terrain editor
☆55Updated 4 years ago
Alternatives and similar repositories for scape
Users that are interested in scape are comparing it to the libraries listed below
Sorting:
- Simple terrain editor built using Urho3D.☆115Updated 3 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆90Updated 2 years ago
- Library for rendering of dynamic and realistic skies☆19Updated 3 weeks ago
- Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE☆107Updated 7 months ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 5 years ago
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆70Updated 5 months ago
- Paged Geometry is a component for rendering of dense vegetation☆25Updated 4 months ago
- Qt based 2D particle editor for Urho3D☆34Updated 11 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago
- Multiplayer sample project for the Open 3D Engine☆97Updated last month
- Example projects for the bs::framework☆65Updated 3 years ago
- Open Game Engine Exchange☆90Updated 7 months ago
- Space-game oriented rendering engine☆26Updated 10 months ago
- Urho3D application template with the base functionality which is required for most projects.☆52Updated 4 years ago
- procedural geometry for Ogre3D☆46Updated 2 weeks ago
- OpenGL 4 PBR engine☆29Updated 6 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 2 months ago
- A hierarchical component entity system based game engine☆52Updated 11 months ago
- Game engine library: 3D, Physics, Sound, Network, IA, Map Editor☆99Updated 2 weeks ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆56Updated 11 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Kraut is a program to procedurally generate plants, especially trees.☆108Updated 4 years ago
- RavEngine sample programs☆38Updated 5 months ago
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆21Updated 2 years ago
- Action RPG SDK for CRYENGINE games.☆59Updated 5 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- A fragment-shader skydome implementation☆49Updated 6 years ago
- Grit Game Engine☆122Updated 7 years ago
- Open-Source Voxel Editor☆24Updated 3 months ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆68Updated 5 years ago