A CUDA BVH Build And Query Library
☆47Updated this week
Alternatives and similar repositories for cuBQL
Users that are interested in cuBQL are comparing it to the libraries listed below
Sorting:
- A high performance and friendly GPU LBVH implementation.☆40Oct 23, 2025Updated 4 months ago
- Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"☆18Jul 26, 2023Updated 2 years ago
- A Single .py File Sympy Extension to Generate Eigen C++ Code from the Symbols.☆12Dec 17, 2025Updated 2 months ago
- GPU prototype implementation for neural parametric mixtures guiding☆29Jan 31, 2025Updated last year
- BaryTree is a library for fast computation of N-body interactions on multiple GPUs, based on barycentric Lagrange and Hermite polynomial …☆12Oct 1, 2021Updated 4 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Nov 22, 2013Updated 12 years ago
- High-Performance Cross-Platform GPU-Based Physics Simulator, Based on LuisaCompute☆20Feb 19, 2026Updated last week
- A simple BVH data structure.☆22Nov 12, 2025Updated 3 months ago
- Sample code for our CUDA AMR Iso-Surface Extraction☆14Apr 17, 2020Updated 5 years ago
- Unified Incremental Potential Contact Framework Documentation☆13Feb 19, 2026Updated last week
- An open-source framework for optimizing binary image processing algorithms.☆16Feb 25, 2021Updated 5 years ago
- Code for SIGGRAPH 2025 conference paper "Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing E…☆25Nov 22, 2025Updated 3 months ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Jun 4, 2025Updated 8 months ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆20May 20, 2025Updated 9 months ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆39Sep 12, 2022Updated 3 years ago
- gQuery: Fast CPU and GPU-Accelerated Geometry Queries☆20Apr 14, 2025Updated 10 months ago
- Porting meshing tools and solvers that deal with unstructured meshes on GPUs☆15Apr 7, 2025Updated 10 months ago
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆68Feb 4, 2025Updated last year
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆24Jul 28, 2025Updated 6 months ago
- This is a fast GPU SPH framework☆21Jul 6, 2025Updated 7 months ago
- Fast, minimally-invasive neural network inference library☆23Feb 10, 2025Updated last year
- ☆24Aug 22, 2023Updated 2 years ago
- DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU☆25Feb 24, 2023Updated 3 years ago
- GMDS, for Generic Mesh Data Structures and Services, provide a set of libraries to represent and handles meshes in the context of numeric…☆31Feb 13, 2026Updated 2 weeks ago
- Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kest…☆24Aug 19, 2025Updated 6 months ago
- ☆24Feb 4, 2026Updated 3 weeks ago
- Statistics on GPUs☆33Sep 8, 2025Updated 5 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆25Jul 25, 2024Updated last year
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Dec 26, 2021Updated 4 years ago
- A Differential Monte Carlo Solver For the Poisson Equation☆26Jul 17, 2024Updated last year
- A library with space-filling curve algorithms (analysis, neighbor-finding, visualization) and other utilities (math, geometry, image proc…☆25Oct 18, 2017Updated 8 years ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆108May 5, 2024Updated last year
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Oct 14, 2024Updated last year
- a wavelet-based multifractal image analysis tool implementing the WTMM (Wavelet Transform Modulus Maxima) method.☆11Feb 1, 2020Updated 6 years ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆40Sep 6, 2025Updated 5 months ago
- Automatically exported from code.google.com/p/psa☆27Apr 4, 2015Updated 10 years ago
- C++ math / geometry / mesh processing library☆63Oct 19, 2018Updated 7 years ago
- The LLVM DOE Fork is a fork of upstream LLVM (https://github.com/llvm/llvm-project/) that hosts multiple DOE-funded projects. Contact in…☆25Updated this week
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Sep 22, 2024Updated last year