A Post-processing outline in URP with layer.
☆27Jun 25, 2020Updated 5 years ago
Alternatives and similar repositories for TypeOutline
Users that are interested in TypeOutline are comparing it to the libraries listed below
Sorting:
- Based by NvBlast,using Jobs system to improve performance☆60Oct 9, 2020Updated 5 years ago
- Convenient shader tool for displaying ascii characters as debug text in your shaders☆15Oct 1, 2021Updated 4 years ago
- My custom Universal Render Pipeline☆27Jan 15, 2023Updated 3 years ago
- ☆13Aug 22, 2019Updated 6 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Sep 11, 2019Updated 6 years ago
- Unity PBR的实现☆14Mar 15, 2020Updated 6 years ago
- using Unity Shader☆36Jun 30, 2018Updated 7 years ago
- ☆14May 24, 2024Updated last year
- 使用模型网格生成的卡通描边☆138May 15, 2023Updated 2 years ago
- ☆69Jun 26, 2024Updated last year
- ☆31Nov 15, 2020Updated 5 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆40Feb 4, 2021Updated 5 years ago
- 四叉树管理大场景☆53Jul 28, 2018Updated 7 years ago
- Unity shader implementation of Gran Turismo Tonemapping.☆98Sep 26, 2023Updated 2 years ago
- Unity visual effect collection.☆16Apr 21, 2024Updated last year
- ☆53Dec 20, 2017Updated 8 years ago
- 扩展Unity的Standard PBR☆434Feb 27, 2019Updated 7 years ago
- This is a Godot version MToon shader☆15Mar 6, 2019Updated 7 years ago
- ☆54Mar 1, 2021Updated 5 years ago
- 自定义Unity Shader GUI☆80Jul 12, 2022Updated 3 years ago
- ☆32Sep 6, 2020Updated 5 years ago
- 云阴影☆12Feb 26, 2021Updated 5 years ago
- PivotPainter tools and shaders for unity☆32Nov 11, 2022Updated 3 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Nov 30, 2020Updated 5 years ago
- Maya plugin for baking vertex animation to texture☆20Dec 19, 2021Updated 4 years ago
- a custom render pipline of unity☆39Jul 16, 2019Updated 6 years ago
- An ice refraction shader made with Unity Shader Graph and URP.☆36Jan 14, 2021Updated 5 years ago
- 如何在Unity3D中实现基于内存对齐方式的ECS☆31Dec 24, 2019Updated 6 years ago
- An example of Stencil Portal in Unity☆40Oct 30, 2021Updated 4 years ago
- ☆15Jul 5, 2023Updated 2 years ago
- ☆24Jul 3, 2022Updated 3 years ago
- fast planar ssr for unity5.6☆44Jan 9, 2020Updated 6 years ago
- Toon shaders for a rich variety of visual expressions☆14Aug 13, 2021Updated 4 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- Water Shader like Alyx☆34Jun 26, 2020Updated 5 years ago
- Fork of HL2GLSL.☆20Mar 8, 2013Updated 13 years ago
- ☆129Apr 8, 2020Updated 5 years ago
- ☆25Mar 25, 2019Updated 6 years ago
- 一种手游可用的 高性能简化水面反射☆28Jan 11, 2020Updated 6 years ago