XJINE / Unity_Texture2DArrayGenerator
Texture2DArrayGenerator provides function or editor to make a Texture2DArray.
☆18Updated 2 years ago
Alternatives and similar repositories for Unity_Texture2DArrayGenerator:
Users that are interested in Unity_Texture2DArrayGenerator are comparing it to the libraries listed below
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆31Updated 3 years ago
- Unity visual effect collection.☆15Updated 10 months ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- ☆15Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- Control Unity Post-Process Effects with Timeline☆24Updated 6 years ago
- A quadtree terrain example made by Unity3D☆12Updated 4 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 4 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- ☆17Updated 2 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- ☆20Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- ☆12Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Force Field VFX That Absorbs Shockwave☆13Updated 4 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- use some unity graphic API to display outline post processing.☆27Updated 7 years ago
- My survey on fur rendering in unity URP.☆9Updated 2 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Screen-Space Decal☆10Updated 5 years ago
- A simple imposter implementation based on Unity☆16Updated 4 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆19Updated last year
- Sync Utilities For Mirror☆14Updated 4 months ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago