本书讲述了增强现实的理论基础,并基于Unity 3D引擎和开源工具,从零开始构建多种类型的增强现实应用,包括基于人工标识、基于自然特征跟踪、基于SLAM、基于GIS等。
☆17Nov 28, 2018Updated 7 years ago
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