bladesero / MToonShaderforGodot
This is a Godot version MToon shader
☆13Updated 5 years ago
Alternatives and similar repositories for MToonShaderforGodot:
Users that are interested in MToonShaderforGodot are comparing it to the libraries listed below
- OmniScale pixel upscaler shader for Godot 3+☆36Updated 6 years ago
- Zelda BOTW like disolve shader☆21Updated 2 years ago
- A simple interactive waterfall shader for the Godot Engine.☆39Updated 4 years ago
- An exaple of using flow maps to animate a skybox in the Godot game engine☆12Updated 2 years ago
- Lightmap module for Godot Engine 3.2.2 +☆56Updated 2 years ago
- Collection of useful things☆20Updated 6 months ago
- Some sample scenes with post processing for Godot.☆12Updated 3 years ago
- WIP, shader tutorial I'm working on with some friends☆31Updated 6 years ago
- Silent's Cel Shading Shader, ported to Godot.☆11Updated 3 years ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆34Updated last year
- Kenney's interface sound pack, packaged for quick use in Godot☆19Updated 4 years ago
- Godot Editor plugin for aligning 2D, 3D and controls.☆18Updated last year
- Godot demo scene and shader code. MIT license☆24Updated 4 years ago
- A distance based LOD Manager that can switch the visibility of all nodes that belong to certain LOD group.☆14Updated 5 years ago
- A simple 3d line renderer that always faces the camera for godot engine☆18Updated 6 years ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆25Updated last month
- Flexible and lightweight StateMachine for Godot☆21Updated 4 years ago
- A c++ Godot engine module, to layer, pack, and merge textures at runtime.☆63Updated last year
- An implementation of a custom toon shader made with Godot shading language.☆36Updated 4 years ago
- An example using flowmaps to smooth particle flipbooks in Godot☆33Updated last year
- ☆16Updated 4 years ago
- Godot addon that simplifies working with MultimeshInstances☆13Updated 3 years ago
- 2D-fluid simulation gdextension for Godot 4.x☆31Updated last year
- Godot plugin that generates a 2D navigation mesh from collsion nodes.☆45Updated 2 years ago
- Application scaffolding and utility functionality for Godot games.☆28Updated 2 years ago
- String-based light animation system for Godot engine☆36Updated last month
- ☆34Updated 4 years ago
- GDExtension Demo for C++☆12Updated last year