radiatoryang / unity-triplanar-terrain-cliff-shader
drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)
☆26Updated 3 years ago
Alternatives and similar repositories for unity-triplanar-terrain-cliff-shader:
Users that are interested in unity-triplanar-terrain-cliff-shader are comparing it to the libraries listed below
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆35Updated 3 weeks ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Library of procedural generation code for use in Unity☆48Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- Useful Editor Utility☆25Updated 2 years ago
- Infinite islands generation☆21Updated 6 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Drops Objects In Edit Mode☆27Updated 2 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆38Updated 6 months ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Keep a history of all the builds you do.☆33Updated last year
- Projectile trajectory 3D implementation in unity☆22Updated 4 years ago
- Combine multiple textures into one!☆30Updated 4 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Property Modification for Unity☆24Updated 5 months ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆24Updated 7 months ago
- Coroutine-based utility AI for Unity3d☆36Updated 2 years ago
- #NVJOB Name Generator. Free Unity Asset.☆28Updated last year
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- Shader-based solution to blend arbitrary meshes with Unity terrain☆31Updated 5 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆41Updated 5 months ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆18Updated 3 years ago
- Color Thief for Unity☆12Updated 2 years ago
- 👨👩👧 Format strings with HTML-like tags (Unity's Rich Text) in LINQ fashion☆20Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆24Updated 2 months ago
- Fog of war demo made with unity, with full implementation details and shader scripts included.☆13Updated last year
- General Utilities for Unity☆30Updated 10 months ago