MultiNEAT / MultiNEATLinks
Portable NeuroEvolution Library http://MultiNEAT.com
☆16Updated 7 years ago
Alternatives and similar repositories for MultiNEAT
Users that are interested in MultiNEAT are comparing it to the libraries listed below
Sorting:
- ☆13Updated 4 years ago
- Conditional dance generator☆25Updated 2 years ago
- blender based random procedural object generation for bullet grasping☆39Updated 6 years ago
- openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm☆51Updated 7 years ago
- Numerical integration methods for mass-springs systems using PyTorch's autodiff☆31Updated 11 months ago
- Code for Creative Generation of 3D Objects with Deep Learning and Innovation Engines☆25Updated 9 years ago
- A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)☆22Updated last year
- sketch-rnn demo for seoul mediacity biennale 2018☆13Updated 7 years ago
- Conway's Game of Life with multiple states. A precursor of Lenia.☆34Updated 6 years ago
- Cellular automata simulation powered by GPU☆15Updated 4 years ago
- ** Sferes2 module ** MAP-Elites module for Sferes2☆21Updated 6 years ago
- 🖼️📊☆12Updated 5 years ago
- Automating human walk cycles using machine learning☆65Updated 11 years ago
- WaveFunctionCollapse on graphs☆62Updated 4 years ago
- 'I didn’t want to imitate anybody. Any movement I knew, I didn’t want to use.' – Pina Bausch☆43Updated 2 years ago
- OpenAI gym environment for evolving morphologies of 2D virtual creatures.☆33Updated 2 years ago
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆22Updated 5 years ago
- PGE: Parallel Game Engine☆102Updated 4 years ago
- PSYCH 291: Causal Cognition (https://tobiasgerstenberg.github.io/causal_cognition/)☆12Updated 6 years ago
- a GPU-accelerated voxel-based physics engine☆51Updated 3 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 6 years ago
- Voxel modeling and simulation☆41Updated 9 years ago
- Code base for "Innovation Engines" GECCO 2015 paper☆31Updated 8 years ago
- 2D Computational Geometry for Javascript☆24Updated 8 years ago
- A powerful, under-explored tool for neural network visualizations and art.☆27Updated 3 years ago
- Self-Organising Textures☆34Updated 4 years ago
- ☆62Updated 6 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆56Updated 2 years ago
- neurogram☆66Updated 7 years ago
- Mova: Movement Analytics Platform☆21Updated 8 years ago