222464 / PGELinks
PGE: Parallel Game Engine
☆102Updated 4 years ago
Alternatives and similar repositories for PGE
Users that are interested in PGE are comparing it to the libraries listed below
Sorting:
- ViZDoom Python wrapper☆76Updated 2 years ago
- A large collection of mostly reinforcement learning agents.☆84Updated 10 years ago
- Experimental (stable, go here: https://github.com/benelot/pybullet-gym) repository of OpenAI Gym environments implemented with Bullet Phy…☆56Updated 4 years ago
- The original implementation of HyperNEAT in C++☆97Updated 8 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆139Updated 7 years ago
- A video game description language (VGDL) built on top pf pygame.☆159Updated 6 years ago
- A lightweight, generic C++11 framework for evolutionary computation☆168Updated 3 years ago
- A Compositional Object-Based Approach to Learning Physical Dynamics☆174Updated 8 years ago
- Openai Gym with Dart support☆141Updated 5 years ago
- blender based random procedural object generation for bullet grasping☆39Updated 6 years ago
- 3d cartpole gym env using bullet physics trained from pixels with tensorflow LRPG, DDPG & NAF☆58Updated 8 years ago
- terrain-adaptive locomotion skills using deep reinforcement learning☆456Updated 7 years ago
- A Python Soft Robot Simulator Using Voxelyze☆117Updated 6 years ago
- The Retro Learning Environment (RLE) -- a learning framework for AI☆185Updated 7 years ago
- A Python Interface for the Arcade Learning Environment (Shared Object)☆129Updated 5 years ago
- [deprecated] Bridge from Gym to ROS robots☆74Updated 2 years ago
- A C++ implementation of the asynchronous advantage actor-critic (A3C) algorithm☆23Updated 5 years ago
- Gym - Doom environments based on VizDoom.☆103Updated 8 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 8 years ago
- Neural Task Programming☆82Updated 7 years ago
- C++ Template Library to Predict, Control, Learn Behaviors, and Represent Learnable Knowledge using On/Off Policy Reinforcement Learning☆206Updated 9 years ago
- ☆38Updated 9 years ago
- Task and example code for the Malmo Collaborative AI Challenge☆154Updated 3 years ago
- Neocortex-like reinforcement learning that runs on the GPU or CPU (OpenCL)☆69Updated 9 years ago
- Dataset for the spaceship task from "Metacontrol for Adaptive Imagination-Based Optimization"☆56Updated 8 years ago
- Collection of Physics-based simulations☆67Updated 3 years ago
- ☆187Updated 7 years ago
- An OpenAI Gym environment wrapper for the Mupen64Plus N64 emulator☆93Updated last year
- AIXIjs - General Reinforcement Learning in the Browser☆147Updated 5 years ago
- A scalable actor-model framework for developing AI systems with dynamic topologies.☆41Updated 8 years ago