Mori-TM / Magma-Engine
A Game Engine written by Moritz Gooth using c/c++ and vulkan.
☆34Updated 3 months ago
Alternatives and similar repositories for Magma-Engine:
Users that are interested in Magma-Engine are comparing it to the libraries listed below
- A deferred physically based 3D renderer into a simple to use header-only library.☆51Updated 3 months ago
- Vulkan Game-Engine Project☆59Updated 9 months ago
- A Vulkan Render Engine☆84Updated this week
- An experimental game engine.☆155Updated 3 months ago
- An OpenGL game engine with simple architecture and easy to understand codebase☆33Updated 2 months ago
- 2D & 3D Game Engine☆41Updated last week
- Open source C++ 3D game engine☆126Updated this week
- 3D game engine with a Vulkan renderer backend☆37Updated this week
- 2D/3D game engine from scratch☆85Updated last month
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆74Updated last week
- Framework for rapid OpenGL demos prototyping☆109Updated 2 months ago
- C++ Game engine based on OpenGL☆48Updated last year
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 6 months ago
- DirectX 11 graphics engine☆135Updated 2 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆121Updated last week
- Learning Vulkan from code samples - Tutorial series☆59Updated last year
- NcEngine: 3D game engine written in modern C++ and Vulkan☆116Updated this week
- Toy OpenGL PBR renderer.☆32Updated last year
- A Vulkan renderer, written in C++20☆30Updated 4 years ago
- Yet another pet engine☆66Updated this week
- Vulkan based game engine☆240Updated last month
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆90Updated 4 months ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆42Updated last year
- My current hobby project - game engine with Vulkan renderer☆26Updated last year
- Experimental DirectX 12 Rendering Engine☆83Updated last week
- Render graph-based Vulkan API abstraction library☆141Updated 9 months ago
- A rendering engine, what else?☆50Updated 3 years ago
- Toast Engine☆30Updated this week
- A 3D Render engine built on top of OpenGL☆120Updated last year
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆214Updated last year