hafewa / UnityFishAnimationLinks
A vertex shader for fish animation
☆31Updated 5 years ago
Alternatives and similar repositories for UnityFishAnimation
Users that are interested in UnityFishAnimation are comparing it to the libraries listed below
Sorting:
- ☆28Updated 3 years ago
- Desert sand deformation by depth capture☆23Updated 6 months ago
- Playable integration for Unity Visual Scripting.☆30Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated last year
- A Simple FPS / Stats monitor based on UIToolkit. (Unity)☆48Updated 3 months ago
- Visual behaviour & AI design tool for Unity.☆36Updated 2 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 4 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆29Updated 7 months ago
- ☆69Updated last year
- 2D screen-space shadow effect implemented in Unity URP.☆30Updated 2 years ago
- Example of using flipbook motion to make water shader in unity☆26Updated 2 years ago
- ☆79Updated last year
- Animation synchronization demo for unity.☆23Updated 2 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆49Updated 3 years ago
- Library of procedural generation code for use in Unity☆61Updated 8 months ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 3 years ago
- CG practice in unity☆18Updated last year
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- Shadow map for 2D game.☆39Updated 6 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆33Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆39Updated 7 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆34Updated last year
- Projectile trajectory 3D implementation in unity☆22Updated 5 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆29Updated 3 years ago
- Unity's Universal Pipeline outline post-process effect☆23Updated last year
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆45Updated 2 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆21Updated 6 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 3 years ago
- ☆18Updated 3 years ago