hafewa / UnityFishAnimation
A vertex shader for fish animation
☆26Updated 3 years ago
Related projects: ⓘ
- Desert sand deformation by depth capture☆21Updated 5 months ago
- CG practice in unity☆16Updated 5 months ago
- color spreading post-processing effect in Unity☆41Updated 2 years ago
- UI components that render based on SDF. Rounded corners, outlines, SDFTexture editor.☆28Updated this week
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆40Updated 7 months ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- ground truth ambient occlusion in unity urp☆23Updated last year
- ☆15Updated 2 years ago
- Playable integration for Unity Visual Scripting.☆25Updated last year
- Procedural Grass System with Compute Shaders in Unity☆22Updated last year
- ☆17Updated 6 years ago
- Draw WireFrame of mesh in unity☆18Updated 6 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆31Updated 2 years ago
- ☆24Updated 3 years ago
- Unity APIs that may be useful but not mentioned in the documentation.☆40Updated 4 months ago
- Blob/Fake Shadow by Decal Projector for Unity☆16Updated last year
- A realistic & physically based human skin shader☆23Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆24Updated 3 months ago
- Megumin系列类库的公共基础库。☆17Updated 2 months ago
- Stable and unflick CascadedShadowMapping☆13Updated 11 months ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆17Updated last year
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Unity ParticleSystem for built-in UI☆24Updated last year
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆27Updated 2 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- Quadtree and Octree implementation for unity☆19Updated 4 years ago
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated last year
- Animation synchronization demo for unity.☆20Updated last year
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆35Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆36Updated last year