EZhex1991 / EZAssetGeneratorLinks
A bunch of texture tools for unity
☆58Updated 3 years ago
Alternatives and similar repositories for EZAssetGenerator
Users that are interested in EZAssetGenerator are comparing it to the libraries listed below
Sorting:
- ☆66Updated last year
- Use the stencil to cull hole in the mesh in Unity, without any c# script.☆30Updated 4 years ago
- ☆54Updated last year
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆41Updated 6 years ago
- UV预览工具☆61Updated 6 years ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆48Updated last year
- Config-based workflow for Unity's AssetPostprocessor class☆33Updated last month
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆48Updated 3 years ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 4 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆61Updated 2 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.☆86Updated 2 years ago
- ☆59Updated 7 years ago
- Unity animation compressor☆77Updated last year
- low polygon water effect working in Unity☆54Updated 6 years ago
- Convert curves to Texture☆39Updated 2 years ago
- Soft mask based on UGUI☆71Updated 6 years ago
- A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.☆45Updated 6 years ago
- 【网格编辑器】特效篇(Mesh Effects Toolkit)☆47Updated last year
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 4 years ago
- ☆83Updated 3 years ago
- This asset is useful to set asset's import settings automatically.☆25Updated 6 years ago
- Powerful and convenient library for running actions after a delay in Unity3D. Fork from akbiggs/UnityTimer. Add some useful functions.☆57Updated 8 months ago
- 四叉树管理大场景☆53Updated 7 years ago
- A simple and performant drawing system for UGUI-space that makes use of rendertextures and shaders.☆37Updated last year
- Animation synchronization demo for unity.☆23Updated 2 years ago
- unity的残影效果☆16Updated 2 years ago
- Pin frequently used Unity objects, menu items and external files/folders/urls to a separate editor window. An enhanced version of the Uni…☆74Updated 9 months ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Updated 6 years ago
- A tool to help symbolicate il2cpp google crashes☆54Updated last year
- 常用的shader的学习与整理☆46Updated 5 years ago