Lyeeedar / StructuredXmlEditorLinks
An editor for structured xml, providing a graphical interface.
☆94Updated 2 years ago
Alternatives and similar repositories for StructuredXmlEditor
Users that are interested in StructuredXmlEditor are comparing it to the libraries listed below
Sorting:
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.☆53Updated 5 years ago
- This project is a finite state machine designed to be used in games.☆62Updated 2 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor☆160Updated 2 years ago
- A simple system for running nested coroutines in C#.☆138Updated 7 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- All In One 2D Game Engine☆31Updated 4 years ago
- A sprite sheet animation editor☆98Updated 3 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆44Updated 8 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆117Updated last year
- Shader Editor for MonoGame's Effects☆81Updated 5 years ago
- An open source roguelike written in C#☆126Updated 9 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 7 years ago
- A pure C# Spriter implementation☆220Updated 2 years ago
- Quake-style console for MonoGame☆96Updated 3 years ago
- MonoGame Version Currently 3.2☆35Updated 10 years ago
- Simple helper for creating sprite based animations for Monogame.☆31Updated 6 years ago
- A C# library that makes it easy to handle undo and redo.☆20Updated 3 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 2 months ago
- The sample code and latest build of the live MonoGame web demo.☆61Updated 5 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- Samples and demos of various Nez features☆156Updated 5 months ago
- BrainAI is a set of helper classes to add AI to your game.☆49Updated 3 months ago