jarikomppa / physfs_magicstream
PhysFS fork with magic streams
☆12Updated 6 years ago
Alternatives and similar repositories for physfs_magicstream:
Users that are interested in physfs_magicstream are comparing it to the libraries listed below
- OpenGL rendering engine with software configured pipeline☆10Updated last month
- Platform abstraction and utility library☆19Updated 5 months ago
- Tiny portable virtual memory wrapper☆13Updated last year
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'☆19Updated last year
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- ☆12Updated 8 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 8 years ago
- finite-state-machine demo☆8Updated 6 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- ☆10Updated 7 years ago
- ☆16Updated 11 years ago
- bsf imgui plugin☆13Updated 5 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Lua C++ wrapper prototype☆22Updated 11 years ago
- C++ 3d math types for game developers☆21Updated last year
- C# plugin for Lumix Engine☆20Updated 5 months ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Static model binary format☆19Updated 8 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 8 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- ☆18Updated 8 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- ☆9Updated 5 years ago