Lecanyu / Sparse3d
[SPM2018] Sparse3D: A new global model for matching sparse RGB-D dataset with small inter-frame overlap
☆13Updated 6 years ago
Alternatives and similar repositories for Sparse3d:
Users that are interested in Sparse3d are comparing it to the libraries listed below
- A lightweight, user-friendly and interactive 3D visualization tool for viewing real-time 3D reconstruction and SLAM☆19Updated 4 years ago
- SfM Camera trajectory quality evaluation☆14Updated 2 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 3 years ago
- [ICRA 2018] An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing☆27Updated 5 years ago
- Fit Planes for CAD models☆20Updated 5 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 3 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- An unofficial implementation of Tensor4D with support for the D-NeRF dataset☆12Updated last year
- ☆12Updated 3 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 4 years ago
- Specular-to-Diffuse Translation for Multi-View Reconstruction☆25Updated 6 years ago
- Spherical Structure-from-Motion in C++☆18Updated 3 weeks ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆13Updated 3 years ago
- InstanceFusion: Real-time Instance-level 3D Reconstruction of Indoor Scenes using a Single RGBD Camera☆35Updated 4 years ago
- Neural Reflectance Field from Shading and Shadow under a Fixed Viewpoint☆16Updated 2 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 5 years ago
- The mapping pipeline for HoloLens device☆14Updated last year
- ☆17Updated last year
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago
- ☆47Updated 3 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆28Updated 8 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆72Updated last year
- Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2☆22Updated 4 years ago
- We propose to tackle the multiview photometric stereo problem using an extension of Neural Radiance Fields (NeRFs), conditioned on light …☆10Updated 2 years ago
- Cuda Implementation of Killing Fusion☆13Updated 5 years ago
- Open3D-based implementation of DynamicFusion (2015), python implementation of NeurIPS 2020 paper Neural Non-Rigid Tracking,.☆28Updated last year
- Shape-from-Silhouette with texture-based mesh object refinement☆29Updated 9 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago