Meshcapade / SMPL_blender_addonLinks
This add-on allows you to edit, reshape and animate SMPL-H, SMPL-X, and SUPR bodies ("SMPL Bodies" for short) to your current Blender scene. Each body consists of a mesh, a shape specific skeleton, and blendshapes (also known as "shape keys") for body shape, facial expressions and pose correctives.
☆238Updated last year
Alternatives and similar repositories for SMPL_blender_addon
Users that are interested in SMPL_blender_addon are comparing it to the libraries listed below
Sorting:
- Character Animation Tools for Python.☆248Updated last year
- This repository contains an example script to convert from a SMPL model to a bvh file.☆202Updated 2 years ago
- Code of "NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation", CVPR 2023☆275Updated 2 years ago
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆207Updated 9 months ago
- Load SMPL in blender☆344Updated 2 years ago
- ☆273Updated 2 months ago
- Code to reproduce the results for our SIGGRAPH 2023 paper "Listen Denoise Action"☆174Updated 2 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆149Updated last year
- [TPAMI 2023] PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images☆270Updated last year
- Source code of the paper Scene-Aware 3D Multi-Human Motion Capture, EUROGRAPHICS 2023☆130Updated 2 years ago