Meshcapade / SMPL_blender_addonLinks
This add-on allows you to edit, reshape and animate SMPL-H, SMPL-X, and SUPR bodies ("SMPL Bodies" for short) to your current Blender scene. Each body consists of a mesh, a shape specific skeleton, and blendshapes (also known as "shape keys") for body shape, facial expressions and pose correctives.
☆245Updated last year
Alternatives and similar repositories for SMPL_blender_addon
Users that are interested in SMPL_blender_addon are comparing it to the libraries listed below
Sorting:
- This repository contains an example script to convert from a SMPL model to a bvh file.☆208Updated 2 years ago
- Load SMPL in blender☆348Updated 2 years ago
- Character Animation Tools for Python.☆250Updated last year
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆207Updated 10 months ago
- ☆274Updated 3 months ago
- Code of "NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation", CVPR 2023☆275Updated 2 years ago
- An Blender addon uses ROMP to extract human's 3D poses from image, video or webcam and drive your own 3D character.☆267Updated 2 years ago
- This repo equips the official CLIFF [ECCV 2022 Oral] with better detector, better tracker. Support multi-person, motion interpolation, mo…☆180Updated 2 years ago
- [TPAMI 2023] PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images☆271Updated last year
- Source code of the paper Scene-Aware 3D Multi-Human Motion Capture, EUROGRAPHICS 2023☆130Updated 2 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆150Updated last year
- Code to reproduce the results for our SIGGRAPH 2023 paper "Listen Denoise Action"☆175Updated 2 years ago
- End-to-end Recovery of Human Shape and Pose with tensorflow 2.0☆167Updated 2 years ago
- BEDLAM (CVPR 2023) render pipeline tools☆161Updated last year
- The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.☆376Updated 8 months ago
- Single Motion Diffusion Model☆403Updated 7 months ago
- Motion and Shape Capture from Sparse Markers☆259Updated 3 years ago
- Read, write, edit and create .bvh files with hierarchical 3D transforms☆63Updated last month
- fit smpl parameters model using 3D joints☆239Updated 2 years ago
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆216Updated last year
- [CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation☆326Updated last month
- We provide a way to fuse MANO parameters into SMPLX.☆42Updated 7 months ago
- Realtime Holistic Mocap with Ground Contact☆77Updated last year
- [CVPR 2023] Learning Analytical Posterior Probability for Human Mesh Recovery☆144Updated 2 years ago
- [CVPR 2024] Official Code for "AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation☆327Updated 7 months ago
- ☆258Updated 3 weeks ago
- Solving Optical MoCap Automatically☆230Updated 2 years ago
- ☆205Updated 7 months ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆206Updated 3 years ago
- Code release for "Avatars Grow Legs Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model", CVPR 2023☆247Updated last year