This add-on allows you to edit, reshape and animate SMPL-H, SMPL-X, and SUPR bodies ("SMPL Bodies" for short) to your current Blender scene. Each body consists of a mesh, a shape specific skeleton, and blendshapes (also known as "shape keys") for body shape, facial expressions and pose correctives.
☆271May 7, 2024Updated last year
Alternatives and similar repositories for SMPL_blender_addon
Users that are interested in SMPL_blender_addon are comparing it to the libraries listed below
Sorting:
- Load SMPL in blender☆366Jul 2, 2023Updated 2 years ago
- Sample textures for SMPL body model☆22Apr 23, 2024Updated last year
- SMPL-X☆2,493Aug 12, 2024Updated last year
- Data preparation and loader for AMASS☆930Jul 25, 2024Updated last year
- Motion and Shape Capture from Sparse Markers☆271Mar 23, 2022Updated 3 years ago
- VPoser: Variational Human Pose Prior☆955Dec 17, 2025Updated 2 months ago
- Expressive Body Capture: 3D Hands, Face, and Body from a Single Image☆2,086Feb 23, 2024Updated 2 years ago
- A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.☆114Sep 24, 2025Updated 5 months ago
- use Blender software to visualize mesh sequences☆24Sep 2, 2019Updated 6 years ago
- Solving SMPL/MANO parameters from keypoint coordinates.☆544Feb 4, 2022Updated 4 years ago
- GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.☆462Feb 10, 2022Updated 4 years ago
- HumanML3D: A large and diverse 3d human motion-language dataset.☆1,399Aug 18, 2024Updated last year
- Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021☆1,568Jan 8, 2025Updated last year
- Maya plugin for SMPL model integration☆29May 31, 2023Updated 2 years ago
- fit smpl parameters model using 3D joints☆247Nov 3, 2023Updated 2 years ago
- SMPLpix: Neural Avatars from 3D Human Models☆456Jul 29, 2024Updated last year
- ☆344Oct 5, 2022Updated 3 years ago
- ExPose - EXpressive POse and Shape rEgression☆663Sep 12, 2022Updated 3 years ago
- Visualization code for SMPL body model Family☆113Dec 17, 2025Updated 2 months ago
- A set of tools to visualize and interact with sequences of 3D data.☆719Oct 10, 2025Updated 4 months ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆823Mar 3, 2025Updated last year
- [NeurIPS 2023] Official Code for "SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation"☆1,179Feb 12, 2026Updated 3 weeks ago
- Character Animation Tools for Python.☆262Dec 19, 2023Updated 2 years ago
- ☆16Oct 30, 2024Updated last year
- MPI-IS Mesh Processing Library☆726Feb 2, 2024Updated 2 years ago
- X-Avatar: Expressive Human Avatars (CVPR2023)☆417May 27, 2024Updated last year
- Code accompanying the BABEL dataset (CVPR 2021).☆180Nov 22, 2021Updated 4 years ago
- [NeurIPS 2022] Official Code for "Benchmarking 3D Pose and Shape Estimation Beyond Algorithms"☆132Feb 13, 2026Updated 3 weeks ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆324Nov 3, 2025Updated 4 months ago
- Solving Optical MoCap Automatically☆244Jan 18, 2023Updated 3 years ago
- [CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation☆335Oct 3, 2025Updated 5 months ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆423May 22, 2025Updated 9 months ago
- A tool to tranform the flame texture space,shape and pose paramerter into SMPL or SMPLX model 's head(or face).☆43Mar 22, 2024Updated last year
- ☆96Nov 8, 2022Updated 3 years ago
- [CVPR'22] ICON: Implicit Clothed humans Obtained from Normals☆1,657Nov 23, 2023Updated 2 years ago
- An Blender addon uses ROMP to extract human's 3D poses from image, video or webcam and drive your own 3D character.☆267Sep 5, 2023Updated 2 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Nov 19, 2022Updated 3 years ago
- ☆78Mar 19, 2025Updated 11 months ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆91Aug 30, 2021Updated 4 years ago