pnmocap / neuron_mocap_live-blenderLinks
☆57Updated last month
Alternatives and similar repositories for neuron_mocap_live-blender
Users that are interested in neuron_mocap_live-blender are comparing it to the libraries listed below
Sorting:
- ☆85Updated 4 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆112Updated 4 years ago
- motion_generate_tools is a Blender addon for generate motion using MDM: Human Motion Diffusion Model.☆114Updated 3 years ago
- An Blender addon uses ROMP to extract human's 3D poses from image, video or webcam and drive your own 3D character.☆268Updated 2 years ago
- Use this Blender Addon to import & clean Mocap Pose data from .npz or .pkl files. These files may have been created using Numpy, ROMP, or…☆29Updated 3 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆38Updated 4 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆57Updated 4 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆22Updated 4 years ago
- Scripts for manipulating and converting BVH files.☆96Updated 2 years ago
- Blender Rig Retargeting Addon allows mapping motions of one rig to another. Works with ANY rig and allows user to map bones from one rig…☆150Updated 2 years ago
- mediapipe landmark to mixamo skeleton☆41Updated 2 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- Official implementation of "DeMoCap: Low-cost Marker-based Motion Capture" method.☆47Updated 3 years ago
- ☆34Updated last year
- Project Avatar for Blender☆38Updated 3 years ago
- ☆48Updated 4 years ago
- BlendShapeMaker python3.6☆45Updated 4 years ago
- Data structures and utilities for skeleton animations.☆45Updated 7 months ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- Extracts human motion in video and save it as bvh mocap file.☆47Updated 5 years ago
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense☆57Updated 4 years ago
- ☆137Updated 2 years ago
- ☆60Updated 4 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆25Updated 6 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆48Updated 5 years ago
- A Low-Cost Motion Capture System using Synchronized Azure Kinect Systems (https://andyj1.github.io/kinect)☆59Updated 8 months ago
- ☆42Updated 4 years ago
- This is the source code of our 3DRW 2019 paper☆84Updated 3 years ago
- Runtime ROS animatable SMPL body model for Unreal Engine☆45Updated 4 years ago
- CLI tool for recording or replaying Epic Games' live link face capture frames.☆83Updated 2 years ago