pnmocap / neuron_mocap_live-blenderLinks
☆58Updated 9 months ago
Alternatives and similar repositories for neuron_mocap_live-blender
Users that are interested in neuron_mocap_live-blender are comparing it to the libraries listed below
Sorting:
- ☆83Updated 3 years ago
- mediapipe landmark to mixamo skeleton☆36Updated 2 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆109Updated 3 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 3 years ago
- Scripts for manipulating and converting BVH files.☆93Updated 2 years ago
- Data structures and utilities for skeleton animations.☆43Updated last year
- Official implementation of "DeMoCap: Low-cost Marker-based Motion Capture" method.☆44Updated 2 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆44Updated 5 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆72Updated 5 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆21Updated 3 years ago
- Use this Blender Addon to import & clean Mocap Pose data from .npz or .pkl files. These files may have been created using Numpy, ROMP, or…☆27Updated 2 years ago
- ☆47Updated 4 years ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆32Updated 3 years ago
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense☆55Updated 4 years ago
- ☆33Updated 9 months ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 5 years ago
- Runtime ROS animatable SMPL body model for Unreal Engine☆40Updated 3 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated 2 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- CLI tool for recording or replaying Epic Games' live link face capture frames.☆80Updated last year
- Blender Rig Retargeting Addon allows mapping motions of one rig to another. Works with ANY rig and allows user to map bones from one rig…☆145Updated 2 years ago
- Read, write, edit and create .bvh files with hierarchical 3D transforms☆55Updated 10 months ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- Demo project for NNEngine☆11Updated 7 months ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆68Updated 11 months ago
- fork of hmmr, designed to transfer the results into unity☆45Updated 5 years ago
- Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.☆21Updated last year
- ☆91Updated 2 years ago
- ☆94Updated last year