Official Implementation of "Human Universal Grasping".
☆126Sep 4, 2026Updated last month
Alternatives and similar repositories for hug
Users that are interested in hug are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- MANO hand models in MJCF format for MuJoCo simulation.☆58Jul 29, 2026Updated 2 months ago
- A library of experiments using frontier LLMs/VLMs for robotics tasks, currently focusing on GPT-6 Astra.☆166Sep 24, 2026Updated 3 weeks ago
- [ECCV2026] This is the official implementation of Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models☆42Jul 2, 2026Updated 3 months ago
- Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark☆102Updated this week
- [ECCV 2026] Official code for ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video☆135Sep 29, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆74Aug 7, 2026Updated 2 months ago
- Source-linked examples of AI models used for 3D modeling, industrial design and CAD, and robot control, with archived media and the model…☆82Updated this week
- [ECCV 2026] Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes☆101Jul 8, 2026Updated 3 months ago
- [SIGGRAPH Asia'26 & TOG] TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction☆66Oct 5, 2026Updated last week
- Official implementation of FlowHMR, a generative model for physically plausible motion capture from monocular video.☆148Oct 5, 2026Updated last week
- Model-free, online 6D object pose tracking from monocular RGB-D, with robust multi-object tracking and recovery from occlusion.☆121Sep 24, 2026Updated 3 weeks ago
- Official code release for Play2Perfect: a 2-stage RL pipeline for contact-rich assembly (arXiv 2606.26428)☆128Jul 8, 2026Updated 3 months ago
- Code for SM4RT: Learning Structured Motion Geometry for 4D Reconstruction☆141Aug 19, 2026Updated last month
- [ECCV 2026] PointSplat: Compact Gaussian Splatting via Human-Centric Prediction☆71Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [RSS 2026] OpenFrontier: General Navigation with Visual-Language Grounded Frontiers☆76Jul 12, 2026Updated 3 months ago
- Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Model…☆40Oct 10, 2026Updated last week
- Code for "Meshtryoshka: Differentiable Rendering of Real-World Scenes via Mesh Rasterization"☆24Jun 30, 2026Updated 3 months ago
- Official implementation of the paper "VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis."☆87Updated this week
- INTACT: Isomorphic Intent-to-Action Learning for Search-Free World Models.☆216Oct 10, 2026Updated last week
- Official implementation of UniWorld-View☆158Aug 12, 2026Updated 2 months ago
- ENPIRE is an agentic framework that allows AI coding agents to autonomously self-improve real-world robot policies through closed-loop ph…☆287Sep 9, 2026Updated last month
- Official Implementation for WorldSculpt: Generating Compositional Worlds from Grounded Videos☆342Sep 16, 2026Updated last month
- Robot-agent harness with a CLI and local Web console for LIBERO short evaluation☆145Updated this week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- [NeurIPS 2026 Spotlight] Official code and checkpoints for OneCanvas: 3D Scene Understanding via Panoramic Reprojection.☆127Oct 2, 2026Updated 2 weeks ago
- [Science Robotics 2026] Official Implementation of the paper RL-100☆381Oct 1, 2026Updated 2 weeks ago
- PhyGaP: Physically-Grounded Gaussians with Polarization Cues(CVPR 2026 Oral)☆18May 21, 2026Updated 4 months ago
- [NeurIPS 2025] AutoPartGen: Autoregressive 3D Part Generation and Discovery. This is a re-implementation of original model.☆68Jun 28, 2026Updated 3 months ago
- BlenderLore: Learning 3D Coding from Internet Tutorial Videos.☆93Updated this week
- Arbitrary Reconstruction and Tracking of 4D Observation in the Wild☆99Updated this week
- 4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes☆159Oct 8, 2026Updated last week
- Official implementation of “Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction” (ICLR 2026).☆23Aug 18, 2026Updated last month
- PhyAI is a high-performance framework for running Physical AI models (VLA, WAM, and beyond), supporting both cloud-based serving and on-d…☆134Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- AgentSTAR: Agentic Shape Tracking and Reconstruction from Monocular Videos☆225Sep 23, 2026Updated 3 weeks ago
- ☆112Jul 7, 2026Updated 3 months ago
- InfiniSplat v1 & v2: Feed-Forward 3D Gaussian Reconstruction☆407Updated this week
- Sim data generation with coding agent☆167Updated this week
- Detic + SAM for open-vocabulary object detection and segmentation.☆20Nov 10, 2025Updated 11 months ago
- ☆258Sep 14, 2026Updated last month
- Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction☆210Updated this week