KeKsBoTer / cinematic-gaussiansView external linksLinks
Code for our paper "Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices"
☆32Aug 21, 2025Updated 5 months ago
Alternatives and similar repositories for cinematic-gaussians
Users that are interested in cinematic-gaussians are comparing it to the libraries listed below
Sorting:
- Official implementation of the paper "Light Transport-aware Diffusion Posterior Sampling for Single View Reconstruction of Volumes"☆17Aug 1, 2025Updated 6 months ago
- Official Github repository for Dynamic Mesh Recovery from Partial Point Cloud Sequence (ICCV 2023)☆13Sep 13, 2024Updated last year
- Collection of vtk.js based cinematic rendering experiments.☆14Nov 11, 2022Updated 3 years ago
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆46Dec 3, 2025Updated 2 months ago
- Official repository for the LAS/FLAS grid-based sorting algorithm and the new Distance Preservation Quality (DPQ)☆18Jul 21, 2025Updated 6 months ago
- ⚡Accelerated nerfstudio implementation of 😈 BAD-NeRF (CVPR 2023). Train a scene from blurry images in minutes!☆19Mar 15, 2025Updated 11 months ago
- voxel grid in parallel, using the OpenMP standard, based on PCL.☆21May 27, 2024Updated last year
- Code release for the paper "GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian Splats"☆56Dec 19, 2024Updated last year
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆50Sep 10, 2025Updated 5 months ago
- [ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering☆28Jul 24, 2024Updated last year
- SpecGaussian with latent features: A high-quality modeling of the view-dependent appearance for 3D Gaussian Splatting☆26Nov 7, 2024Updated last year
- Maya plugin for SMPL model integration☆30May 31, 2023Updated 2 years ago
- ☆163Jan 17, 2026Updated last month
- ☆30Nov 20, 2024Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆53Dec 5, 2025Updated 2 months ago
- Edit gaussian splatting models☆232Oct 16, 2025Updated 4 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆192Oct 13, 2025Updated 4 months ago
- A 3d gaussian splatting renderer in C++ and OpenGL☆212Oct 16, 2024Updated last year
- ECCV 2024 SuperGaussian for generic 3D upsampling☆74Nov 2, 2024Updated last year
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆388Sep 17, 2025Updated 5 months ago
- Source code for our paper "Neural Denoising for Path Tracing of Medical Volumetric Data"☆31Sep 4, 2020Updated 5 years ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆34Aug 29, 2024Updated last year
- UnityGaussianCapture is a Unity editor tool designed to capture views from a 3D scene for use in Gaussian Splatting pipelines. It export…☆66Aug 4, 2025Updated 6 months ago
- This repository will host the code for the SIGGRAPH Asia 2024 Paper titled: "GaussianHeads: End-to-End Learning of Drivable Gaussian Head…☆31Sep 18, 2024Updated last year
- Interactive Gaussian Splats in React☆16Dec 19, 2025Updated last month
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Jun 11, 2025Updated 8 months ago
- FARM: Functional Automatic Registration Method for 3D Human Bodies☆35Jul 30, 2020Updated 5 years ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆97May 18, 2025Updated 8 months ago
- Runs WASM on the GPU☆44Feb 7, 2025Updated last year
- Official PyTorch implementation of SynergyNeRF: "Synergistic Integration of Coordinate Network and Tensorial Feature for Improving NeRFs …☆10Sep 23, 2024Updated last year
- official implementation of TeTriRF☆39May 22, 2024Updated last year
- Gazebo simulation for CIR-KIT-Unit03☆11Jul 4, 2017Updated 8 years ago
- Workflows from my YouTube episode The Battle of the Image Upscalers. Includes SeedVR2 (best all-around), Flux DyPE + Upscale (best detail…☆19Nov 20, 2025Updated 2 months ago
- A future game about space. Currently state-of-the-art Bevy-Lunex UI implementation.☆12Sep 17, 2023Updated 2 years ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- [ECCV 2024, T-PAMI 2025] Official implementation of Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture☆105Dec 29, 2025Updated last month
- ICLR 2025: Generalizable Human Gaussians from Single View Image☆93Dec 26, 2025Updated last month
- Python image sequnce deblurring algorithm☆43Oct 17, 2023Updated 2 years ago
- Minimal omnidata for arbitrary resolution images☆45Oct 6, 2023Updated 2 years ago