KeKsBoTer / cinematic-gaussiansLinks
Code for our paper "Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices"
☆30Updated 4 months ago
Alternatives and similar repositories for cinematic-gaussians
Users that are interested in cinematic-gaussians are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆83Updated 9 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Updated 7 months ago
- ☆43Updated 10 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆114Updated 11 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆132Updated 3 months ago
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆84Updated 9 months ago
- [ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆90Updated 5 months ago
- ☆74Updated 11 months ago
- Tiny 3DGStreamViewer☆58Updated last year
- Supercharge 2DGS with SIBR monitor☆23Updated 3 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆114Updated 7 months ago
- ☆36Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆102Updated 9 months ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆70Updated last year
- RNb-NeuS2: Multi-View Surface Reconstruction Using Normal and Reflectance Cues☆50Updated last month
- Subsurface Scattering for Gaussian Splatting☆160Updated 5 months ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆31Updated 11 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆162Updated last year
- ☆71Updated last year
- ☆37Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆52Updated last month
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆98Updated 7 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated 7 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Updated 5 months ago
- Pipeline for training multiple Instant-NGP NeRF model using transfer learning, and rendering dynamic scene based on your own view pose.☆13Updated 2 years ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆68Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 10 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆186Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆238Updated last year
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆155Updated 2 months ago