peoplelu / DN-4DGSLinks
[NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering
☆12Updated last year
Alternatives and similar repositories for DN-4DGS
Users that are interested in DN-4DGS are comparing it to the libraries listed below
Sorting:
- ☆18Updated last year
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆84Updated 4 months ago
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models☆56Updated 6 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 9 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 4 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆27Updated last year
- Official implementations of the NexusSplats paper.☆39Updated 7 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆51Updated 2 months ago
- (ECCV2024) KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆18Updated 5 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 5 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆45Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated 11 months ago
- GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors☆81Updated last month
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 3 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆21Updated 8 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 5 months ago
- Official implementation of paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆67Updated 2 months ago
- Code for Faster VGGT with Block-Sparse Global Attention☆88Updated last month
- ☆54Updated last year
- Official implementation of "C3G: Learning Compact 3D Representations with 2K Gaussians"☆109Updated this week
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆39Updated 4 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆114Updated last year
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆24Updated 4 months ago
- [CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement☆24Updated last month
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆89Updated 5 months ago
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆26Updated 7 months ago