[ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
β117Jan 24, 2025Updated last year
Alternatives and similar repositories for HiSplat
Users that are interested in HiSplat are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- β116Oct 30, 2024Updated last year
- ποΈ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewsβ305Dec 3, 2024Updated last year
- π [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagesβ1,234Aug 27, 2025Updated 8 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewsβ64Aug 4, 2025Updated 8 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesisβ204Apr 27, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Modelsβ65May 27, 2025Updated 11 months ago
- G3Splat: Geometrically Consistent Generalizable Gaussian Splattingβ61Jan 5, 2026Updated 3 months ago
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenβ¦β158May 21, 2025Updated 11 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depthβ1,188Apr 1, 2026Updated 3 weeks ago
- πͺ [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'β44Jan 23, 2026Updated 3 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ947Feb 25, 2026Updated 2 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputsβ18Aug 27, 2025Updated 8 months ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstrucβ¦β1,234Jan 13, 2025Updated last year
- Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenesβ16Nov 18, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits β’ AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructionβ237Apr 1, 2025Updated last year
- Removing Transient Objects for 3D Scene Reconstructionβ58Mar 13, 2025Updated last year
- [NeurIPS 2025] ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGSβ170Mar 11, 2026Updated last month
- Trim 3D Gaussian Splatting for Accurate Geometry Representationβ260Aug 6, 2024Updated last year
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"β91Jul 15, 2025Updated 9 months ago
- [ICML'25] Official Implementation of "PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting"β243Jul 22, 2025Updated 9 months ago
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingβ146Jan 2, 2026Updated 3 months ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'β231Nov 9, 2025Updated 5 months ago
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splattingβ233Aug 12, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructionβ126Sep 26, 2024Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ10Jul 29, 2024Updated last year
- Official repository of the 3DV 2025 paper "LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming"β50Sep 10, 2025Updated 7 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationβ358Dec 30, 2025Updated 4 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colorsβ58Mar 31, 2026Updated last month
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"β174Nov 15, 2024Updated last year
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ532Feb 27, 2024Updated 2 years ago
- [CVPR'25] DropoutGS: Dropouting out Gaussian for Better Sparse-view Renderingβ53Nov 24, 2025Updated 5 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructionβ236Aug 4, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"β16Dec 16, 2024Updated last year
- [ICLR 2025] Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Predictionβ44Aug 9, 2025Updated 8 months ago
- [ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingβ100Aug 8, 2025Updated 8 months ago
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priorsβ173Jan 3, 2025Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ665Mar 19, 2026Updated last month
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS modelβ315Jul 13, 2024Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructionβ188Sep 18, 2024Updated last year