Jengamon / ruwren
A Rustified binding for Wren
☆42Updated 10 months ago
Alternatives and similar repositories for ruwren:
Users that are interested in ruwren are comparing it to the libraries listed below
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆17Updated 3 years ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- ☆12Updated 4 years ago
- Rust parser for MagicaVoxel .vox files.☆55Updated last month
- A simple library for animation in Rust☆132Updated 2 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆99Updated last year
- A Minimalistic ASCII/Tiled Game Engine☆10Updated last week
- My personal game engine, for 2D sidescrollers with physics☆64Updated 3 weeks ago
- A tweening library for Rust☆60Updated last month
- Modular and lightweight spritesheet packer 🐑☆89Updated last year
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 2 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- 🐉 A Wu wrapper for Love2D☆21Updated 4 years ago
- High-level bindings for the ENet networking library (http://enet.bespin.org)☆41Updated 2 years ago
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated 2 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- ☆98Updated 3 months ago
- Vulkan-lite GPU API☆89Updated 7 months ago
- 🎮 An even simpler 2D game framework written in Rust☆39Updated 2 months ago
- Rust bindings for the Flecs ECS library☆70Updated 9 months ago
- Task Orchestration Framework☆58Updated last year
- A font cache library for Rust☆13Updated 3 years ago
- A simple pixel perfect 2D rendering engine☆124Updated 2 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated 3 months ago
- A 2D accelerated graphics library for Rust☆17Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 9 months ago
- ☆16Updated last week
- Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.☆46Updated 6 months ago
- Minimalist game framework☆101Updated 4 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated this week