A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.
☆185Jun 14, 2024Updated 2 years ago
Alternatives and similar repositories for gamercade_console
Users that are interested in gamercade_console are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Write retro video games in AssemblyScript.☆13Jan 23, 2025Updated last year
- A Rust GDNative project to provide GGRS to the Godot Engine☆23Mar 19, 2022Updated 4 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆53Nov 15, 2024Updated last year
- Build retro games using WebAssembly for a fantasy console.☆1,517Aug 1, 2026Updated last week
- General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn☆110Sep 6, 2023Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆16Aug 21, 2021Updated 4 years ago
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆678Jul 14, 2026Updated 3 weeks ago
- Work-in-Progress NES / Famicon Image Editor & Map Creator☆16Jun 14, 2022Updated 4 years ago
- Bindings to the brotli library featuring a low-overhead encoder and decoder, Writers and Readers for compression and decompression at cus…☆27Jan 27, 2024Updated 2 years ago
- Small crate for interacting with cargo registry indices☆31Apr 27, 2026Updated 3 months ago
- A simple library for animation in Rust☆144Jul 11, 2022Updated 4 years ago
- Rust implementation of the rectcut algorithm described in https://halt.software/dead-simple-layouts/☆18Feb 13, 2023Updated 3 years ago
- Open Source Fantasy Console in pure Rust [Core]☆116Dec 7, 2023Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Jul 5, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 3d model for Ziggy the Ziguana☆15Feb 18, 2022Updated 4 years ago
- A math library specialized for 2d screen graphics.☆14Feb 28, 2025Updated last year
- Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: …☆13Jan 5, 2022Updated 4 years ago
- A Pico8 clone in Rust.☆261Jun 4, 2024Updated 2 years ago
- Automatically generate gameboy music using machine learning☆21Feb 8, 2023Updated 3 years ago
- ☆48Apr 6, 2026Updated 4 months ago
- 🎹 Full-fledged software sampler written in Rust☆19Sep 30, 2022Updated 3 years ago
- Rust Mini Game Framework☆23May 27, 2024Updated 2 years ago
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆1,143Jun 2, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Minimalistic ASCII/Tiled Game Engine☆10Aug 6, 2025Updated last year
- A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy.☆22May 6, 2024Updated 2 years ago
- My personal game engine, for 2D sidescrollers with physics☆65Aug 11, 2025Updated 11 months ago
- 2048 using the fantasy console WASM-4 and TinyGo☆16Sep 19, 2021Updated 4 years ago
- ☆20Aug 22, 2023Updated 2 years ago
- A simple, modern fuzzy finder tool to run examples in a Cargo project.☆14Apr 15, 2023Updated 3 years ago
- ☆481Jul 8, 2024Updated 2 years ago
- A Stable ABI for Rust with compact sum-types☆441Jul 20, 2026Updated 3 weeks ago
- Simple, minimal and open source static web server that uses no dependencies.☆41Nov 17, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 4 years ago
- A trig-less 2d line of sight algorithm in Rust☆24Jun 11, 2021Updated 5 years ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆65Dec 6, 2023Updated 2 years ago
- Generating procedural textures☆26Jun 22, 2021Updated 5 years ago
- A implementation of the modified akima interpolation in rust☆12Oct 28, 2020Updated 5 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆75Mar 26, 2025Updated last year
- ☆20Oct 14, 2021Updated 4 years ago