optozorax / quad-storageLinks
Plugin for macro-, mini-quad (quads) to save data in simple local storage using Web Storage API in WASM and local file on a native platforms.
☆22Updated last year
Alternatives and similar repositories for quad-storage
Users that are interested in quad-storage are comparing it to the libraries listed below
Sorting:
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- ☆39Updated 6 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- An easy to build and use set of SDL2 bindings.☆62Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Clone of Soldat engine written in Rust☆57Updated last month
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆19Updated 4 years ago
- WLambda - Embeddable Scripting Language for Rust☆54Updated 4 months ago
- Easy to use game engine☆70Updated last year
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆54Updated 10 months ago
- Crossterm plugin for the bevy game engine☆101Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 5 months ago
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 6 months ago
- Utilites for working with `bevy_ecs` when not all types are known at compile time☆19Updated 2 years ago
- A physics engined based on my ldjam-47 entry☆32Updated 4 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- Cross-platform audio for Rust☆122Updated 5 months ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 4 years ago
- ☆14Updated 7 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A render-backend independant egui backend for sdl2☆12Updated last month
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆63Updated last year
- A simple library for animation in Rust☆135Updated 3 years ago
- Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering☆88Updated 6 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Batteries included ECS library for rust with entity relations and much more☆93Updated 2 months ago
- ☆33Updated last year
- A simple pixel perfect 2D rendering engine☆120Updated 3 years ago
- A simple powder toy clone written in Rust with bevy.☆32Updated 3 years ago