IDLabMedia / open-dibrLinks
☆30Updated last year
Alternatives and similar repositories for open-dibr
Users that are interested in open-dibr are comparing it to the libraries listed below
Sorting:
- ☆68Updated 4 years ago
- ☆28Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- ☆80Updated 2 years ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆30Updated 10 months ago
- ☆69Updated 3 years ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆96Updated 6 months ago
- Tiny 3DGStreamViewer☆57Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussia…☆21Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆28Updated last year
- Nerf and extensions in all☆108Updated 2 years ago
- An unofficial implementation of absGS☆117Updated last year
- A minimize training version of 3DGS☆40Updated last year
- An unofficial pytorch implementation of MeRF☆164Updated last year
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"☆50Updated 7 months ago
- ☆74Updated 2 years ago
- ☆70Updated last year
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆177Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆93Updated 2 years ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated 2 years ago
- ☆131Updated 3 years ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated 2 years ago
- Official code for the paper accepted to CVPR 2023, 'Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes'☆65Updated 5 months ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆88Updated 2 years ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- An unofficial pytorch implementation of BakedSDF☆204Updated 2 years ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆167Updated last year
- ☆31Updated 2 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆80Updated 2 years ago