bbbbby-99 / DGGS
☆18Updated 4 months ago
Alternatives and similar repositories for DGGS:
Users that are interested in DGGS are comparing it to the libraries listed below
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆28Updated 5 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆21Updated 6 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆18Updated 6 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆48Updated last week
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆25Updated last week
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆52Updated 5 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆35Updated last month
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆16Updated 8 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 7 months ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆36Updated 3 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆50Updated 3 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆34Updated 4 months ago
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated last month
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆26Updated this week
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆39Updated 7 months ago
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆38Updated 6 months ago
- Official code of UFORecon (CVPR 2024)☆42Updated 3 weeks ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆42Updated last month
- The offical code repository for SC-4DGS.☆57Updated 8 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆45Updated 2 months ago
- ☆27Updated 9 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆52Updated 2 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆52Updated last month
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆67Updated 5 months ago
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆10Updated 5 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆39Updated 4 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆86Updated 8 months ago
- ☆16Updated 3 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆66Updated 3 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆33Updated 8 months ago