Port of Box2d
☆25Feb 1, 2026Updated last month
Alternatives and similar repositories for box2d-rs
Users that are interested in box2d-rs are comparing it to the libraries listed below
Sorting:
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- Generic math on integer lattices☆10Feb 23, 2024Updated 2 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆11Aug 31, 2023Updated 2 years ago
- Linearization of N-dimensional array indices.☆16Feb 13, 2022Updated 4 years ago
- Thirdperson controller made in the .NET version of Godot 4.0 with C#☆14Mar 21, 2024Updated last year
- High-level (convenient) Lua bindings for Swift☆46Jul 8, 2019Updated 6 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Dec 20, 2023Updated 2 years ago
- Rust binding for Box2D☆65Feb 17, 2024Updated 2 years ago
- A standalone code editor with syntax highlighting and themes.☆15Jun 1, 2023Updated 2 years ago
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago
- A collection of Lua math functions useful for video games.☆18May 10, 2019Updated 6 years ago
- level-fs as drop-in fs replacement for the browser☆15Jan 13, 2017Updated 9 years ago
- Unique text based 2D game creator for macOS, iOS and tvOS☆23Aug 9, 2023Updated 2 years ago
- A Bevy friendly wrapper of Box2D and LiquidFun.☆10Aug 14, 2024Updated last year
- ☆16Aug 29, 2024Updated last year
- XML builder macro letting you write XML inside Rust code☆10Nov 15, 2023Updated 2 years ago
- A tweening library for Rust☆66Feb 24, 2026Updated 3 weeks ago
- C++/SDL2/OpenGL engine for low latency games☆12Apr 1, 2018Updated 7 years ago
- FDTD 3D simulator that generates s-parameters from OFF geometry files using one or more GPUs☆15Jan 16, 2023Updated 3 years ago
- Daily archives of the FNA native libraries☆17Feb 21, 2026Updated 3 weeks ago
- Explore interesting Pisano Period visualisations.☆19Oct 21, 2025Updated 4 months ago
- Odin starter template for vs-code (incl. memory leak detection)☆14May 25, 2024Updated last year
- The drawing tool for retro consoles☆13Apr 8, 2024Updated last year
- Use BBCode-formatted text in Bevy.☆16Nov 30, 2024Updated last year
- BetterPrefs is a replacement for Unity's PlayerPrefs that aims to add features that PlayerPrefs is lacking, such as support for multiple …☆12May 8, 2024Updated last year
- vitasdk bindings to be used in rust☆15Dec 27, 2025Updated 2 months ago
- A render-backend independant egui backend for sdl2☆11Sep 7, 2025Updated 6 months ago
- ⚛️ HTML class builder macro with UnoCSS variant group transformer for Rust web frameworks☆16Oct 12, 2023Updated 2 years ago
- "you are your dotfiles"☆11Oct 10, 2025Updated 5 months ago
- My personal game engine, for 2D sidescrollers with physics☆65Aug 11, 2025Updated 7 months ago
- Simple WebGL post-processing using some pieces from stack.gl☆14Nov 21, 2014Updated 11 years ago
- original simulo bevy prototype☆10Nov 21, 2024Updated last year
- Game console emulator☆105Oct 1, 2018Updated 7 years ago
- Some C code I wrote while learning the Lua C API☆11May 16, 2024Updated last year
- C Socket Programming for Linux with a Server and Client Example Code☆10Jan 5, 2022Updated 4 years ago
- A Raycaster engine written in Rust☆18Mar 18, 2023Updated 3 years ago
- A simple version checker for LÖVE games on itch.io☆17Feb 15, 2020Updated 6 years ago
- A set of Lua bindings for the Fast Artificial Neural Network (FANN) library.☆15May 19, 2019Updated 6 years ago
- Library for creating ZIP archive for Lua☆20Jun 28, 2017Updated 8 years ago