C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)
☆14Sep 29, 2017Updated 8 years ago
Alternatives and similar repositories for OpenGL-Raytracer
Users that are interested in OpenGL-Raytracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Primitives function for ray marching in Open GL☆10Nov 23, 2016Updated 9 years ago
- An unique voxel engine, very charmy, expandable, and easy-to-use.☆13Aug 17, 2020Updated 5 years ago
- Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and chall…☆18Jul 29, 2015Updated 10 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆18Mar 2, 2016Updated 10 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Aug 5, 2015Updated 10 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Unity legacy Edge Detect image effect ported to Post Processing Stack v2☆15Apr 10, 2018Updated 8 years ago
- Class project for COMP-781, Robotics. This is a CUDA-based collision detector for motion planning.☆13Apr 29, 2019Updated 7 years ago
- 3D fractal renderer in GLSL.☆19Jun 21, 2022Updated 4 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆26Aug 5, 2015Updated 10 years ago
- c++ implementation of a simple-virtual-machine☆14Sep 19, 2014Updated 11 years ago
- Voxel Cone Tracing☆16Sep 9, 2019Updated 6 years ago
- Volume Data Rendering using GPU Raycasting/Raymarching☆16May 15, 2019Updated 7 years ago
- A small voxel ray tracer☆20Nov 24, 2018Updated 7 years ago
- An interface for the Candide-3 face template☆12Feb 20, 2014Updated 12 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"☆71Mar 3, 2021Updated 5 years ago
- A volume rendering using GLSL☆10Apr 26, 2022Updated 4 years ago
- An implementation of the Marching Cubes algorithm using an OpenGL compute shader.☆17Jul 7, 2021Updated 4 years ago
- 3D engine focusing on modern rendering☆10Aug 31, 2023Updated 2 years ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- Configuration for Emacs, Fish, Tmux, Git etc.☆49Mar 4, 2025Updated last year
- Lib FFMPEG☆22Feb 16, 2012Updated 14 years ago
- KWin fork which contains a new tiling script instead of the old tiling code. The new code is in the "tiling-script" branch.☆20Aug 16, 2012Updated 13 years ago
- a match-3 game written in JavaScript with Phaser.☆13Mar 5, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Voxel Cone Tracing Implementation☆16Nov 18, 2021Updated 4 years ago
- ☆12Jul 25, 2020Updated 5 years ago
- VPT: The Volumetric Path Tracing Framework☆32Oct 8, 2025Updated 8 months ago
- Model Context Protocol SDK implemented in Lua for OpenResty☆27Jul 22, 2025Updated 11 months ago
- C#转换成TS☆13Jul 5, 2017Updated 8 years ago
- ☆15Oct 5, 2019Updated 6 years ago
- Be welcome to The Gizmo Land☆14Oct 17, 2021Updated 4 years ago
- A TypeScript API for the Spriter SCML/SCON animation data format.☆29Mar 6, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Create sound waves using c++ and sfml☆15Sep 8, 2016Updated 9 years ago
- ☆17Aug 21, 2020Updated 5 years ago
- A basic thread library implemented in C++. It allows for multi-threaded programs using primitives such as lock, unlock, yield, wait, sign…☆12Oct 11, 2011Updated 14 years ago
- Monte Carlo pathtracer written in C++☆30Nov 7, 2021Updated 4 years ago
- ☆10Feb 3, 2017Updated 9 years ago
- ScriptableObjects vs. Monobehaviours Study☆14Sep 24, 2017Updated 8 years ago
- Real-Time Multiplayer Game featuring an authoritative server, lobby system and efficient serialisation.☆13May 11, 2018Updated 8 years ago