Voxel Cone Tracing
☆16Sep 9, 2019Updated 6 years ago
Alternatives and similar repositories for vct
Users that are interested in vct are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Screen Space Reflection☆26Aug 1, 2026Updated last week
- OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing☆41Oct 7, 2019Updated 6 years ago
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL☆40Oct 8, 2017Updated 8 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆39Dec 22, 2019Updated 6 years ago
- PBR lighting optimization for mobile☆11Jan 28, 2021Updated 5 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Swift lambda calculus functions supporting intensional equality☆12Jun 19, 2016Updated 10 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- ☆107Dec 15, 2017Updated 8 years ago
- Engine core.☆11Mar 19, 2023Updated 3 years ago
- ☆10Nov 25, 2021Updated 4 years ago
- My Albums☆19Jun 24, 2021Updated 5 years ago
- Source for my implementation of Voxel Cone Tracing as part of my master thesis.☆17Jul 25, 2017Updated 9 years ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 10 years ago
- Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"☆72Mar 3, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆45Oct 9, 2019Updated 6 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆37Oct 29, 2019Updated 6 years ago
- Implementation of the paper "Real-time polygonal-light shading with linearly transformed cosines"☆26Jun 15, 2023Updated 3 years ago
- A game with custom engine☆35Feb 14, 2021Updated 5 years ago
- Experimental sparse voxel octree implemented in javascript.☆13Jan 1, 2022Updated 4 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)☆14Sep 29, 2017Updated 8 years ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆79Jan 21, 2019Updated 7 years ago
- Sends Sentry notifications to Mattermost Open Source Chat☆10Jan 10, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 10 years ago
- Voxel cone traced dynamic global illumination.☆59Dec 4, 2023Updated 2 years ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆658Feb 14, 2026Updated 5 months ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Mar 3, 2017Updated 9 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆18Mar 2, 2016Updated 10 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago
- c++ implementation of a simple-virtual-machine☆14Sep 19, 2014Updated 11 years ago
- Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis…☆14Mar 8, 2017Updated 9 years ago
- This repository contains the documentation for Open Message Format (OMF)☆11Jun 29, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆14May 31, 2018Updated 8 years ago
- Real-time global illumination☆115Jan 9, 2016Updated 10 years ago
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Oct 25, 2018Updated 7 years ago
- Assets for the NVIDA RTX Path Tracing SDK☆14Mar 19, 2024Updated 2 years ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- optimized screen-space ambient occlusion, cache-aware hbao☆375Jan 17, 2024Updated 2 years ago
- Integration of NRD into a Vulkan application☆20Jul 22, 2026Updated 2 weeks ago