An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.
☆68Aug 9, 2020Updated 6 years ago
Alternatives and similar repositories for gpu-particle-system
Users that are interested in gpu-particle-system are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.☆32Jan 15, 2021Updated 5 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆139Jan 24, 2024Updated 2 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆36Jun 3, 2020Updated 6 years ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆50Aug 25, 2020Updated 6 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆300Sep 21, 2021Updated 5 years ago
- GPU Based Particle System for fire and smoke simulation. Implemented with OpenGL and C++ to demonstrate knowledge in Graphics in higher e…☆13Apr 17, 2018Updated 8 years ago
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆44Aug 12, 2015Updated 11 years ago
- An OpenGL tool, and a library, that converts a 3D model to a 3D volume☆13Dec 15, 2022Updated 3 years ago
- ☆133Mar 27, 2023Updated 3 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Feb 27, 2020Updated 6 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆90Jun 16, 2019Updated 7 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆18Aug 12, 2019Updated 7 years ago
- CPU Monte Carlo Path tracing ( C++ )☆17Sep 28, 2017Updated 9 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- Atmospheric scattering written in C++ using OpenGL☆16Aug 27, 2021Updated 5 years ago
- A Physically Based Vulkan Renderer.☆34Updated this week
- A 3d smoke simulation program with volume rendering☆23Jun 11, 2018Updated 8 years ago
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- Modern OpenGL 4.5 rendering techniques☆55Feb 13, 2021Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- AMD GPU particles sample based on DirectX 11☆128Sep 6, 2016Updated 10 years ago
- A sample demonstrating ragdoll physics using Nvidia PhysX.☆31Apr 17, 2020Updated 6 years ago
- ☆60Oct 22, 2026Updated last week
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆290Aug 7, 2025Updated last year
- Local-first multiplayer netcode simulator for studying real-time networking artifacts.☆46May 14, 2026Updated 5 months ago
- A GPU based SPH fluid simulation built on OpenGL with Cinder.☆15Aug 13, 2021Updated 5 years ago
- A C++ 3D animated slide engine based on polyscope. Easily pluggable on top of your scientific code to bring it to life.☆36Oct 23, 2026Updated last week
- High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.☆24Updated this week
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Invk - Inverse Kinematics Library with Quaternions☆30Nov 24, 2025Updated 11 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- Unreal Engine 4 Niagara particles system collection of samples.☆89Apr 3, 2021Updated 5 years ago
- OpenGL Renderer w/ FrameGraph☆127Mar 2, 2025Updated last year
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- A gltf 2.0 viewer using WebGPU API.☆23Apr 7, 2022Updated 4 years ago
- A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.☆21Jun 24, 2023Updated 3 years ago