HeaoYe / CPUPathTracing
CPU软渲染 -- 光线追踪渲染器 -- 公开课
☆24Updated 4 months ago
Alternatives and similar repositories for CPUPathTracing:
Users that are interested in CPUPathTracing are comparing it to the libraries listed below
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆259Updated 2 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆337Updated last year
- - RGS 是一个在 Win32 下使用 C++ 开发的软件光栅渲染器。 该光栅器指向两个不同的版本,其一为公益性的渲染管线学习项目,配备有完整的视频讲解; 而另外一个则是在学习版的项目上迭代而来的个人兴趣项目,该项目比学习版更加庞大。 - RGS points to tw…☆19Updated 3 months ago
- Vulkan Quick Start☆123Updated 2 years ago
- A cross platform vulkan renderer☆58Updated 5 months ago
- A toy 2D renderder based on Vulkan☆98Updated last year
- 引擎二周目进行中☆33Updated last week
- Vulkan中文教程 | Vulkan Chinese Tutorial☆116Updated 2 months ago
- My cpu offline renderer for learning.☆128Updated 3 weeks ago
- GPU加速-光线追踪-基于物理渲染器☆44Updated last year
- 不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!☆11Updated last year
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆85Updated 9 months ago
- A Tiny renderer based on OpenGL and ImGui☆42Updated 7 months ago
- GAMES101、GAMES202作业全解☆200Updated last year
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆42Updated 2 years ago
- Group Member: KeyueXu, SijieHu, YuchengJin, JunxinQiao, ZhaoxiangQin, HanYang☆57Updated 3 years ago
- (已完结)基于GLSL着色器实现的光线追踪器的详细构建教程,包含复杂模型读写显示与BVH树加速。☆17Updated last year
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆146Updated 2 years ago
- GAMES202 homework☆36Updated 3 years ago
- A c++ implemtation of software rasterization application with pbr☆241Updated 3 years ago
- OpenGL renderer development by XDzZyq☆33Updated 3 months ago
- SRenderer is a software rasterization renderer☆136Updated 2 years ago
- My render engine playground.☆51Updated last year
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆75Updated 9 months ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆72Updated 2 years ago
- UE5 Style Render Engine Based On Vulkan☆108Updated 3 weeks ago
- Fluid Simulation Using Stable-Fluid Method☆26Updated 5 months ago
- ☆16Updated 6 months ago
- HEngine - 2D/3D Game Engine written in C++20☆96Updated last year
- LearnOpenGL的记录☆29Updated 4 years ago