SceneVGGT is a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping. It supports online, near-real-time processing of streamed data with fixed VRAM usage regardless of input length, making it well suited for online tasks such as autonomous and assistive navigation.
☆23Nov 3, 2026Updated this week
Alternatives and similar repositories for SceneVGGT
Users that are interested in SceneVGGT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ECCV 2026] Official implementation of the paper "SegVGGT: Joint 3D Reconstruction and Instance Segmentation from Multi-View Images"☆54May 18, 2026Updated 5 months ago
- HyVGGT-VO: Hybrid Dense Visual Odometry With Classical VO and Feed-Forward Model☆44Sep 1, 2026Updated 2 months ago
- [CVPR‘26 Oral] VGGT-Segmentor: Geometry-Enhanced Cross-View Segmentation☆30May 23, 2026Updated 5 months ago
- 🚀 [RA-L 2026] vision-driven Situational Graphs (vS-Graphs)☆83Oct 9, 2026Updated 3 weeks ago
- Official implementation of "VKSR: Scalable Kernel Surface Reconstruction Using Vecchia’s Approximation" (ECCV'26)☆26Sep 19, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Code for the ICML 2026 paper "SG2Loc: Sequential Visual Localization on 3D Scene Graphs"☆11Jul 26, 2026Updated 3 months ago
- FoundObj in PyTorch (ICML 2026)☆17Jun 29, 2026Updated 4 months ago
- Official implementation of MVAP-G [ECCV'26 Oral]☆13Jul 23, 2026Updated 3 months ago
- [ECCV2026] UniSim-SLAM: Feed-Forward SLAM with Unified Sim(3) Optimization☆20Jun 23, 2026Updated 4 months ago
- xfeat + lighterglue C++ 代码☆12Sep 17, 2025Updated last year
- [ECCV 26 WS] Multi-View Feature Consensus for Open-Vocabulary SLAM in Dynamic Scenes☆142Aug 13, 2026Updated 2 months ago
- ☆18May 29, 2026Updated 5 months ago
- Official implementation of TOG26 paper "DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decomposit…☆26Oct 2, 2026Updated last month
- official repo for RIGOR: Rig-Informed Geometry for Omnidirectional Reconstruction☆21Oct 9, 2026Updated 3 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆19May 3, 2022Updated 4 years ago
- The official repository of [CVPR2025] DSPNet: Dual-vision Scene Perception for Robust 3D Question Answering☆30Apr 18, 2025Updated last year
- UnderLoc is a pipeline for image-based relocalization and alignment in underwater environments.☆17Jun 24, 2026Updated 4 months ago
- A fully fused CUDA implementation of Zip-NeRF by Barron et al. (ICCV 2023) for NeRFICG☆30Updated this week
- ☆19Jun 17, 2026Updated 4 months ago
- Offical code for PanopticRecon++ (PR++)☆23Dec 22, 2025Updated 10 months ago
- What VGGT Knows About Overlap — probing frozen geometric foundation models for co-visibility (Co-VGGT, ECCV 2026). Code coming soon.☆18Jun 22, 2026Updated 4 months ago
- ☆26Oct 21, 2026Updated 2 weeks ago
- [ECCV 2026] OVGGT is a training-free framework enabling streaming 3D reconstruction from arbitrarily long video with constant memory.☆59Sep 2, 2026Updated 2 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆20Mar 9, 2026Updated 7 months ago
- PanSt3R: Multi-view Consistent Panoptic Segmentation (official code)☆97Mar 20, 2026Updated 7 months ago
- [AAAI 2026] MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting☆120Jun 2, 2026Updated 5 months ago
- [ECCV 2026] Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors☆25Jul 23, 2026Updated 3 months ago
- Dynamic Visual SLAM using a General 3D Prior (CVPR 2026)☆126Updated this week
- ☆10Nov 14, 2024Updated last year
- This is the official repository of our SIGGRAPH 2026 paper Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting …☆11Jul 22, 2026Updated 3 months ago
- A Collaborative Localization and Dense Mapping Framework for Multi-agent Based Visual-inertial SLAM☆24Mar 18, 2022Updated 4 years ago
- 将每一帧的bev矢量图拼接起来(实习项目)☆12Aug 31, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Articraft research dataset. Current development: https://github.com/articraftresearch/Articraft☆21Jul 30, 2026Updated 3 months ago
- Video Depth Propagation [3DV 2026]☆39Jan 23, 2026Updated 9 months ago
- Turn an AI video into a real UV texture on your 3D mesh: Blender orbit, Seedance 2.5, nvdiffrast fit, Seedream 5 Pro atlas completion.☆41Oct 27, 2026Updated last week
- [ECCV 2026] Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes☆106Oct 22, 2026Updated 2 weeks ago
- ☆23Jun 11, 2026Updated 4 months ago
- [CVPR 2025] Gaussian World Model for Streaming 3D Occupancy Prediction☆182Dec 4, 2025Updated 11 months ago
- Source codes for LoSF project which learns UDFs based on local shape functions☆12May 3, 2025Updated last year