☆20Mar 9, 2026Updated 8 months ago
Alternatives and similar repositories for OnlineVideoDepthAnything
Users that are interested in OnlineVideoDepthAnything are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Video Depth Propagation [3DV 2026]☆39Jan 23, 2026Updated 9 months ago
- [ECCV 2026] OVGGT is a training-free framework enabling streaming 3D reconstruction from arbitrarily long video with constant memory.☆59Sep 2, 2026Updated 2 months ago
- VDPP: Video Depth Post-Processing for Speed and Scalability☆13Apr 9, 2026Updated 7 months ago
- Deformable Triangle Splatting (DETRIS) — Flexible Primitives for Real-Time Radiance Field Rendering (ECCV 2026)☆24Aug 10, 2026Updated 3 months ago
- Official implementation of MVAP-G [ECCV'26 Oral]☆13Jul 23, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A web-based interactive 3D point cloud segmentation and annotation tool, using the AGILE3D click‑based segmentation algorithm and Gemini …☆11Nov 28, 2025Updated 11 months ago
- [ECCV 2026] Official implementation of the paper: "FoundationGeo: Learning Spatial Pixel-Wise Fields for Monocular Metric Geometry"☆121Sep 19, 2026Updated last month
- official repo for RIGOR: Rig-Informed Geometry for Omnidirectional Reconstruction☆21Oct 9, 2026Updated last month
- Implementing VGGT-Omega as a Remote Source Zoo Model for FiftyOne☆19May 18, 2026Updated 5 months ago
- Building Rome from a Single Image: metric 3D scene meshes from one photograph☆50Oct 10, 2026Updated last month
- 【ICML 2026】GemDepth: Geometry-Embedded Features for 3D-Consistent Video Depth☆206Aug 31, 2026Updated 2 months ago
- [ICME 26] S-VGGT: Structure-Aware Subscene Decomposition for Scalable 3D Foundation Models☆35Mar 19, 2026Updated 7 months ago
- Implementing moondream3 as a Remote Source Zoo Model for FiftyOne☆18Nov 17, 2025Updated 11 months ago
- ☆19Jun 17, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is the official code release for “M2SVid: End-to-End Inpainting and Refinement for Monocular-to-Stereo Video Conversion”. 3DV 2026☆40Mar 20, 2026Updated 7 months ago
- [ICML 2026] Boosting Monocular Metric Depth Estimation via Bokeh Rendering☆17Jun 17, 2026Updated 4 months ago
- [ICML 2026] Official implementation of "PVDepth: Panoramic Video Depth Estimation via Geometry-Aware Spatiotemporal Adaptation".☆33Nov 3, 2026Updated last week
- SceneVGGT is a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping. It supports online, near-real-t…☆23Nov 3, 2026Updated last week
- HorizonStream Official Implementation☆259Oct 21, 2026Updated 3 weeks ago
- What VGGT Knows About Overlap — probing frozen geometric foundation models for co-visibility (Co-VGGT, ECCV 2026). Code coming soon.☆18Jun 22, 2026Updated 4 months ago
- Official repo of "SeMo3D: Unifying 3D Generation, Editing, and Completion via Selective Modeling“☆33Nov 3, 2026Updated last week
- Evaluation for 3D reconstruction, includes monocular depth, video depth, relative camera pose & multi-view point map estimation.☆23Aug 26, 2025Updated last year
- [CVPR 2026] PTC-Depth: Pose-Refined Monocular Depth Estimation with Temporal Consistency☆38Aug 6, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆17Jun 17, 2026Updated 4 months ago
- Turn an AI video into a real UV texture on your 3D mesh: Blender orbit, Seedance 2.5, nvdiffrast fit, Seedream 5 Pro atlas completion.☆45Oct 27, 2026Updated 2 weeks ago
- ☆27Oct 21, 2026Updated 3 weeks ago
- ☆52Oct 10, 2026Updated last month
- The official implementation of ICCV'25 paper "FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution"☆406Sep 7, 2025Updated last year
- [CVPR 2026] Official implementation for the paper "Stabilizing Streaming Video Geometry via Dynamic Feature Normalization".☆24May 26, 2026Updated 5 months ago
- Proxy2World: Learning to Generate Worlds from Proxies Without Seeing Them.☆12Oct 1, 2026Updated last month
- Official implementation of "VKSR: Scalable Kernel Surface Reconstruction Using Vecchia’s Approximation" (ECCV'26)☆26Sep 19, 2026Updated last month
- 4D Latent Cache for Efficient Conditioning in Dynamic World Modeling☆13Oct 18, 2026Updated 3 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆11Sep 29, 2026Updated last month
- This is the official implementation of RayMap3R. (ECCV 2026)☆33Jun 29, 2026Updated 4 months ago
- Official repo of "FlowWAM: Optical Flow as a Unified Action Representation for World Action Models"☆55Jul 15, 2026Updated 3 months ago
- Official implementation of SceneFrom3D☆14Jul 8, 2026Updated 4 months ago
- Implementation of paper "RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video"(CVPRF)☆27Jun 5, 2026Updated 5 months ago
- learning materials of driveos from nvidia drive sdk.☆13Jun 10, 2026Updated 5 months ago
- [ECCV 2026] Efficient and High-Quality Depth Estimation via Pixel-Space Diffusion with Linear Attention☆31Sep 2, 2026Updated 2 months ago
Are these results useful?