adalinbv / aaxLinks
AeonWave
☆30Updated 8 months ago
Alternatives and similar repositories for aax
Users that are interested in aax are comparing it to the libraries listed below
Sorting:
- Core OpenGL over Vulkan☆116Updated last year
- AMD TrueAudio Next is a software development kit for GPU accelerated audio signal processing☆149Updated 5 years ago
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- Reference implementation of the Theora video compression format. Mirror of https://gitlab.xiph.org/xiph/theora☆118Updated last month
- A high level and feature rich audio library written in C++ with language bindings.☆70Updated last month
- Old games never die, they just fade away...☆62Updated 3 years ago
- ☆45Updated 3 years ago
- Library to Generate SPIR-V Binary☆36Updated 11 months ago
- Alure is a utility library for OpenAL, providing a C++ API and managing common tasks that include file loading, caching, and streaming☆74Updated 5 years ago
- AMD Mantle API implementation over Vulkan☆240Updated 9 months ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 10 years ago
- RapidFire SDK - interface for cloud gaming and virtualization (VDI)☆37Updated 7 years ago
- GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan☆21Updated 5 years ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆25Updated 7 years ago
- libYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license. Raytracing is a rendering technique fo…☆60Updated 2 years ago
- The Radeon Memory Visualizer (RMV) is a software tool that will allow users to analyze video memory usage on AMD Radeon GPUs.☆138Updated 3 months ago
- C++ port of the OpenGL hardware capability viewer☆120Updated 2 months ago
- Repository of OpenAL extensions☆20Updated 6 months ago
- Open-source Unity re-implementation☆53Updated 9 years ago
- Direct3D 9 to Direct3D 11 converter☆87Updated 7 years ago
- The code base of libopenglrecorder☆41Updated 4 months ago
- Expose D3DCompiler to Linux programs (early PoC)☆55Updated 9 years ago
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆108Updated last year
- C++ implementation of Vulkan sitting on D3D12☆82Updated 7 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated 2 years ago
- Fast Lossless Color Image Compression Library☆10Updated 3 years ago
- Vulkan-based D3D11 implementation for Linux / Wine☆26Updated 5 years ago
- Brotli-G SDK provides an improved lossless compression ratio with GPU decompression support than the standard Brotli compression algorith…☆178Updated last year
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 8 years ago
- Better-than-real time video capturing.☆67Updated 2 years ago