Cross-platform Real-Time Rendering Library
☆131Jul 18, 2018Updated 8 years ago
Alternatives and similar repositories for xrtl
Users that are interested in xrtl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆251Nov 27, 2017Updated 8 years ago
- Cross platform low level rendering and I/O library☆198Sep 26, 2022Updated 3 years ago
- 3D graphics engine☆49Jul 30, 2022Updated 4 years ago
- Embedded World Editor Library for Game Developers☆57Feb 24, 2017Updated 9 years ago
- Graphics prototyping framework☆38Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Sep 21, 2020Updated 6 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 7 years ago
- ☆18Mar 14, 2017Updated 9 years ago
- DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn☆155Aug 1, 2019Updated 7 years ago
- Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using Dire…☆20Sep 1, 2026Updated 3 weeks ago
- Demoscene graphics engine.☆60Jul 29, 2020Updated 6 years ago
- Graphics Framework (engine) with modular architecture☆14Nov 19, 2018Updated 7 years ago
- [DEPRECATED] The module is available as a component of Goost.☆10Jul 8, 2020Updated 6 years ago
- C/C++ helpers☆23Apr 28, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,186Sep 14, 2026Updated last week
- The Simul Platform rendering library☆17Sep 15, 2026Updated last week
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆48Jun 2, 2018Updated 8 years ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Framework for creating desktop applications with OpenGL and ImGui☆16Oct 19, 2021Updated 4 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Jan 8, 2017Updated 9 years ago
- A High Quality SIMD BC1 Encoder☆131Nov 9, 2022Updated 3 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- C++17 GLSL-like vector and matrix math lib☆189Jan 16, 2022Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Next Generation Renderer for Cross Platform Engine Development☆144Mar 24, 2026Updated 5 months ago
- ☆18Jul 8, 2016Updated 10 years ago
- A Rust library for draping polygons over terrain with gfx☆11Mar 5, 2018Updated 8 years ago
- Dynamic, Contiguous-Memory Objects Pool☆11Mar 9, 2018Updated 8 years ago
- C++ graph based event system☆119Nov 19, 2020Updated 5 years ago
- Library for Asynchronicity, Serialization and Remoting☆76Sep 9, 2020Updated 6 years ago
- Simple C++/Vulkan framework☆17Aug 18, 2026Updated last month
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆202May 11, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Lock-free framework for loggers, tracers, and mockers in multithreaded C++ programs.☆96Nov 21, 2017Updated 8 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆261Apr 1, 2026Updated 5 months ago
- Ecsact tools bundled into an installable SDK☆12Jul 13, 2026Updated 2 months ago
- A task scheduling framework designed for the needs of game developers.☆461Jan 3, 2023Updated 3 years ago
- ☆12Jun 2, 2019Updated 7 years ago
- LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL☆177Oct 26, 2020Updated 5 years ago
- Direct3D 12.0 quick reference guide☆59Jan 30, 2017Updated 9 years ago