FlorisCreyf / plant-generatorLinks
Plant generator
☆12Updated last year
Alternatives and similar repositories for plant-generator
Users that are interested in plant-generator are comparing it to the libraries listed below
Sorting:
- Small project using ModernGL for terrain rendering☆22Updated 7 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- A 3D game engine.☆21Updated 6 years ago
- Open source game engine☆21Updated 2 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- Fire effect from Doom with SDL & OpenGL☆12Updated 4 years ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 7 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Open-source voxel editor and toolchain☆126Updated 10 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Space-game oriented rendering engine☆25Updated 6 months ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- A fully-working 3D map editor (in Java) and level compilation toolchain (in C++), and a part-finished 3D game engine (in C++). Early deve…☆15Updated 11 years ago
- Doom 3 BFG Edition☆41Updated 11 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- DXT compression and image processing☆17Updated 3 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- Experimental projects made with xygine☆11Updated last year
- Open-source Unity re-implementation☆51Updated 8 years ago