meh2481 / RetSphinxEngine
Engine for developing 2D games
☆13Updated 6 years ago
Alternatives and similar repositories for RetSphinxEngine:
Users that are interested in RetSphinxEngine are comparing it to the libraries listed below
- Lua C++ wrapper prototype☆22Updated 11 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- Platform abstraction and utility library☆19Updated 2 months ago
- Automatically grabs newly occurred Windows crash logs and sends the version/offset to an external online database for you to review☆8Updated 9 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- ☆9Updated 4 years ago
- ☆12Updated 8 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 9 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- Hertz, simple framerate locker (C++11)☆18Updated 9 years ago
- Automatic reloader of constants during runtime, featuring type inference. Written in C++11.☆14Updated 9 years ago
- A simple and lightweight tree container (C++03)☆14Updated 9 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- kj is a small collection of stb inspired libs.☆18Updated 6 years ago
- A collection of header files that can ease OpenGL programming☆28Updated 3 years ago
- Tiny portable virtual memory wrapper☆13Updated last year
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 6 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- A template library for fixed-point calculations☆15Updated 6 years ago
- Basic C99 implementations of various fundamental data structures (queue, stack, graph, heap, etc.)☆15Updated 7 years ago
- OpenGL Model Viewer☆17Updated 5 months ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- STB-style, single header, URL-parser.☆10Updated 3 years ago