pgruenbacher / bsfImgui
bsf imgui plugin
☆13Updated 5 years ago
Alternatives and similar repositories for bsfImgui:
Users that are interested in bsfImgui are comparing it to the libraries listed below
- shd shader generator☆10Updated 6 years ago
- Anyone can code☆11Updated 3 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- ☆12Updated 8 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 4 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- ☆9Updated 5 years ago
- ☆28Updated 7 years ago
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last month
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- A LightFileWatcher☆29Updated 3 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 9 months ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago
- Platform abstraction and utility library☆19Updated 3 months ago
- C++ 3d math types for game developers☆21Updated last year
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 8 months ago
- A database inspired entity-component system for computer games☆14Updated 3 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- proteaAudio is a free cross-platform 2D audio library for C++ and Lua. This repo contains enhancements for Linux.☆12Updated 12 years ago
- A generic game loop implementation in C++☆12Updated last year
- Single header library for creating image atlases.☆27Updated 3 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago