jamesrwaugh / SDL2D3Links
Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX
☆7Updated 4 years ago
Alternatives and similar repositories for SDL2D3
Users that are interested in SDL2D3 are comparing it to the libraries listed below
Sorting:
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- C++ and Lua 3d game engine.☆10Updated 8 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Game engine☆7Updated 10 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Updated 8 years ago
- SFML Box2D Light☆13Updated 9 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- ☆12Updated 8 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- Lua C++ wrapper prototype☆22Updated 11 years ago
- A tool for remotely monitoring video game playtests.☆50Updated 10 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 11 years ago
- C++ 3d math types for game developers☆21Updated last year
- collection of opengl effects (WIP)☆12Updated 8 years ago
- Rendering library for 2D/3D graphics☆23Updated last year
- proteaAudio is a free cross-platform 2D audio library for C++ and Lua. This repo contains enhancements for Linux.☆12Updated 13 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Easy access to data represented in Lua from C++ code.☆21Updated 11 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- Practical Entity Component System☆18Updated 6 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- Public domain single-file header-only C libraries☆12Updated 7 years ago
- Simple Vulkan demo program☆14Updated 6 years ago