EdyJ / blender-to-unity-fbx-exporterLinks
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
☆1,099Updated 7 months ago
Alternatives and similar repositories for blender-to-unity-fbx-exporter
Users that are interested in blender-to-unity-fbx-exporter are comparing it to the libraries listed below
Sorting:
- Unity Toon Shader ( an experimental package )☆1,180Updated this week
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,301Updated 2 years ago
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at…☆699Updated 7 months ago
- A bunch of custom passes made for HDRP☆1,378Updated 6 months ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆609Updated last year
- Fur shader implementation for URP☆1,210Updated 2 years ago
- Automatic LOD generation + scene optimization☆1,970Updated last year
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆883Updated 11 months ago
- Utility to combine color channels from different textures into a single output.☆813Updated 7 months ago
- Realtime-CSG, CSG level editor for Unity☆882Updated 11 months ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,647Updated 6 months ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,077Updated last year
- A stylized water shader (and material presets) for Unity.☆992Updated 4 years ago
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆642Updated 3 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- A Toon Shader in Unity Universal Render Pipeline.☆1,214Updated last year
- Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.☆1,195Updated last month
- Example project to draw 1million grass instances on mobile☆1,625Updated 4 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆597Updated 6 years ago
- A custom renderer feature for screen space outlines☆643Updated 11 months ago
- Extend the Unity Toolbar with your own Editor UI code.☆1,821Updated last year
- Fracture any mesh at runtime☆1,230Updated 4 years ago
- Mesh simplification for Unity.☆1,876Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆846Updated 3 years ago
- ☆862Updated 2 years ago
- 🐈 Fur shader for Unity.☆849Updated 3 years ago
- Visual Effect Graph - Samples Project☆1,995Updated 7 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆914Updated 4 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Compo…☆649Updated 7 months ago