TheFoundry-Modo / UnityPlugin
Modo 10's Unity editor plugin (for loading PBR materials / textures)
☆17Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityPlugin
- ☆29Updated 7 years ago
- 3D head scan model from Infinite-Realities☆47Updated 9 years ago
- Unity MatCap Decomposition☆14Updated 5 years ago
- Unity Integration☆36Updated 6 years ago
- DEPRECATED: this has been already integrated into Klak >>>☆15Updated 8 years ago
- Bring your AnimVR creations into Unity☆34Updated 5 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 10 years ago
- ☆30Updated 7 years ago
- Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity☆14Updated 6 years ago
- Unity scripts that enable the user to export or load ragdolls☆14Updated 9 years ago
- Another Modular Particle System for Unity 3D☆8Updated 8 years ago
- Maya script that turns geometry to bricks☆12Updated 5 years ago
- ☆23Updated 6 years ago
- ☆21Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- ☆19Updated 7 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Scripts, and Maya Tools☆24Updated 9 years ago
- One-click Maya solution to add useful vertex color data to your meshes☆16Updated 5 years ago
- ☆17Updated 9 years ago
- Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.☆25Updated last year
- ☆14Updated 7 years ago
- ☆32Updated 7 years ago
- ☆18Updated 8 years ago
- Control motion vector generation from timeline☆43Updated 6 years ago
- Toon Shader for Unity3D based on the method used by Arc System Works (GuiltyGear saga, DB FigtherZ...)☆19Updated 6 years ago
- Version 2017/08/06 - Unity5.6.3のシーンを最新のFBX SDK 2018.1.1(DCCTools 2017対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/DAE/OB…☆21Updated 7 years ago