Denisdrk6 / Dune-Fremen-s-Rising
Dune game with Commandos-like gameplay made for Project III subject at CITM university
☆10Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Dune-Fremen-s-Rising
- Terrain & landscape generator☆14Updated 4 months ago
- An Open Source Voxel RPG☆36Updated this week
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Updated 3 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 2 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆9Updated 7 months ago
- C++ Coding Framework for Windows, Linux, macOS and Browser games☆24Updated this week
- CSG Editor made in C#☆23Updated last year
- WAD to glTF converter☆16Updated 7 months ago
- OpenGL 3D game engine☆7Updated 3 months ago
- A generic game loop implementation in C++☆10Updated last year
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 3 years ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 4 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆11Updated 4 years ago
- ☆19Updated last year
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 7 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated last month
- Hardware accelerated voxel ray marching☆38Updated 4 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆24Updated 2 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 2 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago