Tomcc / gameboiiLinks
A Rust gameboy emulator
☆10Updated 6 years ago
Alternatives and similar repositories for gameboii
Users that are interested in gameboii are comparing it to the libraries listed below
Sorting:
- Law of the Instrument - GGJ20☆29Updated 5 years ago
- Implementation of n-body in the flecs ECS framework☆42Updated 5 years ago
- A web dashboard for Flecs☆36Updated 5 years ago
- An Open Source Voxel RPG☆40Updated 3 weeks ago
- A real-time voxel raymarcher using OpenGL GLSL shaders to perform accelerated raymarching.☆14Updated 7 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆47Updated 3 weeks ago
- A game engine utilising "Tiled" map files☆17Updated 2 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 3 years ago
- Read-only GitHub mirror of Lugaru, hosted on GitLab. Please contribute there.☆60Updated 4 years ago
- Xenko GDC 2017 demo (by Silicon Studio)☆64Updated 3 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- Open-Source Voxel Editor☆24Updated 4 years ago
- Generic Level Editor 2D☆83Updated 3 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆89Updated 6 years ago
- A simple, portable and somewhat powerful C++ game engine☆31Updated 7 years ago
- A flexible and powerful game making library☆28Updated 9 years ago
- Dynamic, procedural 3D full-scale planet demo☆14Updated 11 months ago
- Infinite world using MDC☆20Updated 8 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- XNA4 Xbox Live reimplementation for Steamworks☆15Updated 2 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Voxel-based Editor☆13Updated 7 years ago
- SDK for integrating mod.io into your game - a modding API for game developers☆80Updated last year
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆23Updated last year
- card game in the single GLSL shader☆25Updated 3 weeks ago
- Luna Game Engine☆23Updated last year
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 5 years ago
- an open-source MOAI based point-n-click graphical adventure engine☆27Updated 11 years ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago