red-owl-games / voxel-dotsLinks
A voxel engine for Unity using the DOTS framework
☆12Updated 4 years ago
Alternatives and similar repositories for voxel-dots
Users that are interested in voxel-dots are comparing it to the libraries listed below
Sorting:
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 3 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated this week
- Reactive node system for Unity☆44Updated last year
- Extension Methods to better build UI through code using Unity UIElements☆28Updated last year
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆48Updated last year
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆30Updated 5 years ago
- Library of procedural generation code for use in Unity☆59Updated 5 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated last year
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆25Updated 2 years ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆39Updated last year
- Command based scriptable build pipeline for Unity 3D☆52Updated last month
- 👩🚀 Atlas Utility library for Unity☆54Updated 2 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated this week
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated 2 years ago
- 2.5D Platformer HDRP☆14Updated 4 years ago
- ☆31Updated 2 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆61Updated 2 weeks ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆43Updated 3 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆63Updated 5 months ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated last year
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated last year
- ☆15Updated 4 years ago
- Keep a history of all the builds you do.☆38Updated last year
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated 3 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 5 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 5 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆27Updated 3 years ago