B0XEY / Unity-PlanetsLinks
Make procedural voxel planets in unity
☆22Updated last year
Alternatives and similar repositories for Unity-Planets
Users that are interested in Unity-Planets are comparing it to the libraries listed below
Sorting:
- Core utilities for Unity3D☆16Updated 8 months ago
- Tween editor for Unity UI animations☆12Updated 7 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- ☆13Updated 4 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated 2 years ago
- A voxel-based wind system for Unity with high quality and performance.☆23Updated last year
- Design and monitor goal orientated action planning (GOAP) in Unity.☆31Updated 3 years ago
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated 2 years ago
- ☆18Updated last year
- URP Lit shader with glittering effect☆16Updated 4 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆45Updated 2 years ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆35Updated 3 weeks ago
- A stylised energy shield shader effect (with additional VFX).☆21Updated 2 years ago
- Infinite islands generation☆20Updated 6 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆21Updated last year
- Just some easy gizmos to draw ui rulers to help implement ui☆25Updated 2 years ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Updated 3 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Spline package for unity☆11Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- State Machine Utility Package for Unity Projects☆24Updated 2 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 3 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆29Updated 2 years ago
- Unity SphereNavigation☆21Updated 6 years ago
- Brute Force calculation of n body simulation using compute shaders☆20Updated 2 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- General-purpose Unity3D utilities library☆19Updated last week
- make a samurai game similar to sekiro with unity☆14Updated 3 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago