nickkoza / ironVoxelLinks
Archived Unity voxel project. GNU General Public License v3.0.
☆18Updated 7 years ago
Alternatives and similar repositories for ironVoxel
Users that are interested in ironVoxel are comparing it to the libraries listed below
Sorting:
- A voxel engine written in C# using Unity3D☆24Updated last year
- An efficient and easy to use voxel framework for Unity.☆30Updated 5 years ago
- Generic graphic settings UI components☆24Updated 9 months ago
- A work-in-progress cubic voxel framework for the Unity game engine.☆21Updated last week
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated 2 years ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- A 3D Voxel-Based RPG with procedural world generation made with Unity☆29Updated last week
- DEPRECATED - USE SEPARATE REPOSITORIES FOR EACH ASSET NOW☆14Updated 3 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆20Updated 3 years ago
- Replacement for Unity coroutines that supports hierarchical routines and pooling☆17Updated 7 years ago
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- procedural block world generation in unity☆15Updated 6 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 5 years ago
- Coroutine-based utility AI for Unity3d☆35Updated 3 years ago
- Unity framework for creating customizable cutscenes☆27Updated 6 years ago
- ☆14Updated 3 years ago
- 👩🚀 Atlas Utility library for Unity☆54Updated 2 years ago
- Fast Terrain To Mesh Converter Generator for Unity. Terrain trees and details exporter. Floating meshes adjuster.☆34Updated 10 months ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated last year
- 🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.☆36Updated 3 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 months ago
- Deterministic lightweight ECS framework☆20Updated 9 months ago
- An attribute that allows you to use an enum as an index for arrays and lists☆13Updated 4 years ago
- runtime command console for unity☆28Updated 7 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Lets you view and edit node graphs inside Unity☆13Updated 5 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 4 years ago